King of the Hill?
Sapientis' forum posts
no one knows and never will until they die, so stop worrying about it.
Not everyone can lead their lives with logic and reason as their guide, silly.
Be the Knife
Deflect a bow gun arrow with your knife.
:D
Thank you others as well, I'll put these into my report. All the help is greatly appreciated.
thank you so much!I appreciate you taking time to answer those
Uninformed American here and I'm wondering if someone who's not from America can help me with something. For my Points of View course that I'm taking, the students came up with 15crap questions to ask someone from another culture. Any help would be greatly appreciated.
1. What do you think of Americans?
2. (If applicable) Why did you come to America?
3. (If applicable) Did you come here with a preconceived notion of what Americans are like?
4. Do we live up to our stereotype?
5. What kinds of foods do you eat in your country?
6. What kind of traditional clothing, if any, do you have?
7. What is your education system like?
8. What is the weather/climate like?
9. How large is your country?
10. What kind of jobs do people have?
11. Do you have cities and suburbs like in America?
12. How many people, if any, speak English in your country?
13. What other languages do you speak?
14. Do you have a McDonald's in your country?
15. What is your country's legal drinking age?
Thanks in advance for any help.
AFTER PLAYING DEAD SPACE OVER THE PAST FEW HOURS...
I've been keeping track of some of the elements of note in the game. Here are a few guidelines to help you stay alive and enhance your overall experience.
NOTE: (This was a blog, i thought for greater exposure and help i'd share it with you all.)
1. Your enemies are NOT dead.
So you just cut off two of their limbs and there's blood everywhere. That thing with the vestigial T-Rex arms is on the ground flailing, and as soon as the blood drains from the two severed limbs and the physiological damage reaches its peak, it'll be dead, right? You couldn't be more wrong, or, if you make this mistake, dead. These creatures, which are called necromorphs but will be referred to by many alternate names by most people, have an uncanny ability to stay alive even after receiving damage which would only be done during an autopsy. As far as I'm concerned, even when they stop moving and nothing but a torso remains, they're still not dead. They're just waiting. In the sequel they will all find you and rip out Isaac's testicles via his throat. I haven't decided how, maybe you missed a limb on one of them.
2. Credits can screw. Limbs are the real currency.
Scientists have shown that the best way to succeed in life is by getting more achievements and thus more achievement points. Colleges don't give a rat's ass about GPA's or SAT scores and a resume is just a front. I want someone in my company who's enough of a badass to spend hours wasting their time to attain obscure and virtually meaningless gratifications for completing menial tasks. After all, what is the business world about but that? This relates to Dead Space in the fact that the best achievement in that game, fittingly named "Butcher" requires the dismemberment of 1,000 limbs. In case you have narcolepsy and woke up to this part of the sentence, I'll say it again: 1,000 (One Thousand) ((log(10^1000)). That means after every enemy is not killed (see #1 for clarification on this logic) your utmost duty to society is to press RB until every single pixel resembling a limb-like structure is separated from the torso. It may be necessary to use an electron microscope for some of the smaller enemies, but no one said life was easy. After you get the achievement for this feat, you'll probably have aged significantly; do not look in a mirror until you've come to terms with what you may see.
3. The plasma cutter is never the orientation you want it.
If I had a penny for every time I went to fire at a leg and the laser was vertically aligned for an arm, I'd have about 8 or 9 cents. These numbers are well above 3 z-scores and therefore grounds for extrapolation, which is to say every time you go to shoot it'll be in the wrong position. Many a death will be caused by this crippling implementation of Murphy's Law.
4. Isaac has prosthetic legs.
It's the only explanation for how he can sever two limbs off of a humanoid creature in one meager stomp. The developer's should have just made a gun that shoots his foot into enemies.
5. Easy is more difficult than hard.
You'll encounter a moral dilemma early on in the campaign on easy when you find that the 225 plasma energies in your Suit 1 inventory are as hard to abandon as a dog that follows you home. You'll quickly acquire this crapload of ammo before you can even get to a store, so prepare for psychological trauma.
6. Accessing the store does NOT stop the game world.
I found this out the hard way. Yeah, laugh it up-I promise it'll be hilarious when you pee a little trying to sort through your safe.
And that's it for now. If I notice anything else as I progress I'll be sure to note it with my input.
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