So I finally got to play LIMBO!
I had been wanting to play it even before it was released, and have said on Asagea_888's blog numerous times when she posted about it, that I was looking forward to it. Fortunately, my friend, who is Abigorus here on GS, bought it on his Xbox and I got to play it! :D
LIMBO was definitely everything I was expecting it to be. Although I found it to be short, which was a little disapointing. I love those kind of games which make you stretch your mind to figure out the puzzles. Even though LIMBO was deliciously full of puzzles, there were only a few that I found tougher than most. Most of it mainly relied on timing. I really enjoyed the first bit of the game, I thought that's where it was most fun, because it felt more spooky running through the woods and escaping spiders and crazy people, along with it's sneaky traps and pitfalls. I did like the factory look places, but I found it less spooky and more puzzly.
The atmosphere was FANTASTIC! The art design with this game totally rocked and definitely gave the feeling that you're in some sort of limbo land. I was surprised with how dark the game could be, such as with the ways the boy could die. Getting torn to shreds by a big saw is brutal. Scary scary scary! :D
In the end, I really enjoyed LIMBO. I wasn't crazy about the ending because it leaves too much open for debate, and although I like games that go that direction, leaving too much open frustrates me. But the puzzles were great and the atmosphere was spooky so there's no reason to complain.
Thar, mah final thoughts. :P