So here it is without further a due, I'll begin with the Storyline, and Gameplay, sorry but this is all I have time for right now, if I get the weekend off I'll post a few more follow ups
Score: 7.7
Storyline
Unfortunately this is where the game lacks so very much, like any other zombie movie or game for this matter it does not draw you into the game what-so-ever, which is a large disapointment considering the remarkable, and emotional driven trailer Dead Island had was so compelling that it confused most into believing there was some kind of dark, mysterious, and gloomy feel to the game. The game kicks off with you selecting one of four "heros", Xian Mei, Sam B, Logan, and Purna. Once done you're tossed into an interesting tutorial, possibly the most comfortable ones I've been through in a long time. You start by waking up in a hotel, all seems well and fine with nothing to complain about as the tropical sun fights its way through the blinds that are covering the windows..so far so good.
You're then prompted to leave your room, once you steadily walk into the hall way you get an instant feeling of an ominous energy. Luggage bags are unpacked and still craddled on the luggage cart, flicking lights dazzle in the far, scattered bottles, and paper give you a very firm grasp that something just isn't right. Moments later you hear a shreeking, and if you've ever watched 28 Days Later, Dawn of the Dead, or any other zombie movie, then you'd know what to do when facing a blood-soaken-babboon unarmed..yea, if you selected A) RUN LIKE HELL..you might have saved yourself from being Mr. Chunk-Missing-From-Faces' dinner.
You're hurdled toward an elevator, and instantly torn downwards to the bottom floor with a crashing end due to the elevator malfunctioning but thats not all. Once off the elevator you have to keep on running, a voice shouts out that you must follow, several jogs later you burst through the door you figure the voice is coming from, knocked on your bum by zombies, just before dozing off from getting your arse handed to you by a mob of flesh eaters you catch a glimpse of a man, the man you must have heard, he trashes the zombies and just as he leans over you to check if you're alright..the screen goes black, thats one hell of a start to a hang over.
Upon the new screen you are standing before a life guard, John Sinamoi. He is one of many individuals that you will be doing odd jobs for, and for that matter I do not wish to list off all the individuals because it does go hand in hand when I am both lazy, and there are to many people to count in that game. Like stated above like any other zombie game or movie, it lacks in storyline..there is no meat on the bones for lack of a better term, its mostly a, "We heard there were survivors over there, lets go over there, I heard there was safety here, lets go here" kind of gig. Essentially there is a voice on a radio that promises he can get you off the island but you have to do a few jobs for him inorder to gain his trust, while working to meet this "voice" you do many hours of side quests and main quests..and just so we're clear the finale isn't exactly to die for.
Gameplay
Finally, something that this game does extremely well. What Dead Island lacks in unmotivated, and uninteresting tales it more then makes up for in combat. In my opinion it is probably the most inviting combat for melee I have ever seen in a game, it was superbly well done and it was richly fresh every time you decapitate a mindless walker, and it better be, taking into account you'll be facing A LOT of zombies..and the odd human to balance the madness out...did I also mention you can drive vehicles?
Lets begin with how it plays out, throughout the game you can pick up misc weaponry or random trash from bags (My advice to you is collect everything you see and do not sell it) you can use the weapons you find along with the random items you collect to make a unique weapon that is more powerful then the base line weapon you found, you can make anything from electrical surging machettes to sticky-bomb throwing knifes, and all the way to fire shooting shotguns the vast amount of modifications make it a treat to go out and scavenger around for random parts to see what you can make next.
Actually using these weapons is a whole other story, (For PC) holding down your right mouse button you enter into an ability that allows you to throw your weapons, a bright red X sort of thing pops up on the zombies, and depending on where you look the X will shift along with your movements. This X obviously indicates where you'll be throwing your weapon. Aiming at specific body parts will injure your targets, so if you throw a machette at their arms, they arms will become limp or be slashed off rendering them inable to give you a left hook. Aim for their legs and they'll be immobilized or dramatically slowed down and open for all sorts of attacks.
There are several types of zombies in this game which make the tactics more variable and random at times, especially taking note that everytime you level up, the surrounding enemies do as well which is very enjoyable to consistently have an evenly matched opponent instead of wondering every zone looking for a worthy challenge. There is a fat Bloat looking zombie which trys to cover you in acid, luckily though, this can work both ways though. If the Bloater spits the acid and misses or spews some love on his friendly dead pals and you just so happen to have a flammable utensil, you can light up where ever that acid hits, making for some good moments. Next in line is the Ram, a heavily fortified brute that charges towards you relentlessly with no regards for whats in his running lane. He does have a soft spot though, and no I'm not talking about him getting all emotional and calling you at night requesting to go out on a fancy dinner but more so that with such a heavily fortified front, his back side is completely open for an attack which optimizes all damage. There is a Suicider that is a toxic filled individual that basically looks like a human-like heart with beating toomers around his body that pulse, and once in his vicinity those toomer like things start beating until they explode..my advice is to ignore this fellow. I believe the last one is the Berserker who excels at close quarter combat with his relentless spew of unstoppable stream of attacks. When facing one of these, I always think back to that one Indiana Jones movies when Jones is pit against a well trained swordsmen that is doing all these fancy twirls and twists, front flips, back flips and what have you..only to be greeted with a lift of a handy pistol and to be shot right in the kisser.
This takes us to another feature represented in Dead Island, if you're having struggles with mass quantity of zombies, humans, erectile disfunctions or what have you, you can always hit the last resort button, "Rage", clicking on the designated button that activates it flings your character into a unholy ravaging stance of heightened power and accuracy. Every character has their unique ability that can be dispersed when in rage-mode but use it wisely, grasshopper..because it does have a limited use. Although having said that, you can upgrade Rage along with various other traits that each character seperately has, so you can be the ultimate survivor.
SIDE NOTE: even though this doesn't specifically sit into a category that was listed but the enviroment in this game is outstanding. The towns are full of characteristics that pulse with a story to be told, the city streets are engulfed with litter, torched cars, and unattended markets..you truly get a vibe like no other when roaming the streets or beaches in Dead Island, you can easily be swept away by its beauty.
The Good:
-Combat is outstanding and keeps fresh even when you're slaughtering something ever other second
-Visuals are outstanding as far as graphics
-The enviroments and layout of every zone is very well thoughout and extremely enjoyable, very immersive enviroments
-Weapon modifications are vast, keeping your choices wide open to fit your style of gameplay
-Vehicles are fun to drive, clobbering zombies as they mindlessly run into a 2 ton trunk is always fun to watch
-The skill tree is always fun to use when upgrading your survivor to become more powerful
-Surrounding zombies level up with you, so you're always against a top contender
The Bad:
-Storyline is uninspired and rather dull
-Finale wasn't much of a shocker, and a bit aggrivating rather then challenging
-Some areas have to much zombies and make it nearly impossible to maneuver if you're not cooperatively playing with friends.
The Ugly:
-The voice acting is almost painfull to listen to
Log in to comment