Why do people care so much about graphics in games these days, that they have to automatically assume that a game will suck just because it doesn't look as good as say, Call of Duty? If this, along with Multiplayer, is all the gaming community care about these days, then I will literally facepalm so hard, I will probably decapitate myself.
Does it really matter if a game doesn't meet the same graphical qualities as a game you have been playing recently? In my personal opinion, it doesn't. While I have to agree that there has to be some level of standard these days, most games that I have seen being hated on have met those standards as far as I'm concerned. Just because a game doesn't look as good as other games out there which may be in my opinion over-rated, it doesn't mean that they are bad games in general. If you want good visual effects, go and watch a modern day film with plenty of CGI effects or something.
Next thing on my "moan about list" is Multiplayer. Sure, it's fun... Up to an extent. I cannot see how people can spend the majority of their gaming time on it, however. Again, it's fun and yes, it can be addictive sometimes. But even if these games have progression systems (for example, Halo Reach's credits), I really don't spend most of my gaming time on it. I have two reasons for this. Firstly, I do not feel like I am getting anywhere. It feels too repetitive for me, I need a good story or a little variety in my missions, at least. I don't like playing Capture the Flag on Halo 24/7, or Deathmatch on Unreal Tournament. I just can't do it.
Secondly, it's the people. In my four years of having an Xbox Live account, I have had to sit through countless encounters where the other people in the game are impolite, rude, aggressive or annoying. Sometimes certain people fit into just about every bad category I could possibly have for them. I have heard it all: Terrible music being played down the microphone, a white person talking like he's black (sorry if that came off as racist, I really didn't mean it in an offensive way, but hopefully you should get the idea of what I mean), kids literally screaming until everyone else's ears are bleeding and then the so-called "MLG Pros". And when I say MLG Pros, I don't mean the actual ones who play video games for the competition, respect the opposite side playing against them and admit defeat when someone is actually better than them at a video game. I'm talking about the ones who literally rage at their team mates if the team is losing, or being a big headed a**hole to the enemy team if they're winning and bragging about being so good at a video game (probably also doing really bad whilst doing all of this).
So why should these two factors matter so much in a game nowadays, when they didn't matter a single bit back in the 80s and 90s? I have seen games these days that could've been so much better had the developers not worked so much on constantly tweaking the Multiplayer gameplay basically because of people complaining about literally everything being over-powered. I have also seen games that have looked absolutely breath taking, but have completely let me down in almost every other aspect. So why should these matter so much when they mean nothing to the game overall?
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