These GS reviews are getting a little out of hand with their critiques, they even contradict themselves in the review.
"At times, it almost feels as if art direction is trying a little bit too hard to draw attention to itself. And Ghost of Tsushima certainly makes a concerted effort to try and absorb you into its radiant world even further with its deliberate lack of navigational information. There's no option for an on-screen minimap or a compass to see which way you're going, and objective markers are barely there. Instead, the game features an in-world device called Guiding Wind"
"It's a great system. Without anything to draw your eyes away from your character and the world, the Guiding Wind pushes you to pay more attention to your surroundings, to let you more quickly internalise key landmarks that help you to get your bearings more easily later on, or just to feast your eyes"
I'm getting tired of all the snarky, backhanded remarks in GS reviews, Is the nav system good? Or is it a try hard? Make up your mind. Plus the bamboo tree thing as a negative is just stupid.
Edit*
Wow just read the IGN review, and the differences go beyond just reviewer opinion, the IGN review was more in depth, written better, and went over more aspects of the game.
GS needs better writers.......it's starting to show how bad they are compared to their piers
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