SupaTrupa / Member

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SupaTrupa Blog

Old Games That Work In Windows 7 64-bit

It's a shame that so many older PC games are not running for people in Windows 7, in particular. To this day (11/13/10) Nvidia's drivers seem to have problems handling older games in W7. It's a spotty affair, with some working flawlessly and effortlessly (American McGee's Alice, Diablo II, Deus Ex, The Hobbit, Starsky & Hutch) and others seem to run just fine, but suffer from unresponsive or crashing Nvidia driver errors, resulting in a temporary black screen at random times, some times every few seconds, making it unplayable (Black & White 2, Clive Barker's Undying).

Frustrating to still be in this state with PC games and Windows. I'm going to try out 2002's Medal Of Honor: Allied Assault and expansion Spearhead next (install went ok).

I'm using a Geforce 285 GTX 1000MB PCI-E video card and a Pentium Dual Core with 4 GB's of RAM.

I haven't posted a blog entry here in 5 years!

I've been visiting Gamespot and was a regular forum poster starting in 1999, before the console world exploded and Gamespot took over ZDNet, and the floodgates opened. Gamespot had a single forum for PC games and about 50 people posted there regularly, if that. Greg Kasavin and others would regularly reply to posts/topics, it was largely self-moderated, and we used our real names!

Giants: Citizen Kabuto

PC gaming reached its peak of sorts around the year 2000, when games like No One Lives Forever, Deus Ex, American McGee's Alice, Diablo II, the original Soldier Of Fortune, Sacrifice, Black & White, Planescape Torment, Fallout 2, JediKnight: Outcast, Citizen Kabuto, and a number of other ****cs were coming out literally every month back then. Multiplayer games were limited to games like Diablo I&II, and FPS shooters like Unreal Tournament.

Over 10 years ago now, hard to believe.

I don't have much time for gaming these days, but I am enjoying Postal II: Fudge Pack (see my videos) and am anticipating Postal III eagerly. I jumped back into LOTR Online briefly, and will keep an account running and play casually. I'm also playing a five year old game like Postal II in "The Hobbit."

Postal II Fudge Pack Mod: Eternal Damination

I find myself enjoying modern games less and less, they just don't have the repeat playing pull (Fallout 3, Borderlands, Bioshock, Mafia II are good examples). MMO's are just off-limits to me for the most part, other than LOTRO, which I barely play, and that seems to be the way so many big titles have gone. Anarchy Online is one MMO I return to and loved off and on for years, but until they update the engine, I find it largely just too annoying and out-dated to pay for. It's still something to behold though for its time today, and visiting the same areas in Rubi-Ka, and that music, brings back fond memories of late night sessions in my old apartment on a pieced-together PC.

Any ways, no one will read this, but, I still like games enough to put some time into keeping up with it, and re-visiting old games whenever I can.

Black & White 2

I am having troubles with this game crashing randomnly.  I really do enjoy it, although it's a bit long-winded and doesn't necessarily need to be.

Nothing like having to set your shaders to 1.1 with a tweak tool and rebooting after it crashes so you can play for a significant period of time.  It makes the game hard to get into and stick with - either I have several hours to play, or I play something else, and eventually it crashes, and I just quit til the next session. I have to remember to save often.

Battles and buying upgrades are the most entertaining part of the game, the creature is a sideshow now, like having a Titan or hero.  The creature micro maintenance is gone from the 1st game, but it's a bit too shallow now and even by chaing the .cfg file to make your creature twice it's size, they are still so much smaller than the 1st game...and grow very quickly.

That said the creatures are actually very useful as advanced gatherers/builders and soldiers depending on what upgrades you buy for him.

Lack of ore to build and tribute (currency for upgrades) drags the game out much too long and technical issues mar the early version terribly.

Despite these issues the game can be a lot of fun and I am anxiously awaiting a patch that actually corrects some of these problems hopefully.

Serious Sam II

For those put-off by the demo, the full version is much like the first two games in many ways - which is a good thing.

It is definitely challenging at times, as you are just over-whelmed by strategically placed enemies that are fired down from above all around you at times, making your head spin as you whip around trying to rid yourself of the ranged attackers without forgetting about the approaching melee monsters.

Not sure what they are thinking with the weapons - I am so sick of using the slow shotgun at this point - that some more variety and ammo sure would make things more entertaining.

That said the shotgun is fun, it's just used too much throughout the game, and enemies just explode into a green gassy goo, apparently to avoid over-burdening video cards.

Not even halfway through it, as I'm stuck on a particularly challenging area on normal difficulty - and getting past it will make me feel as though I accomplished something at least.

SSII has a very old school arcade feel to it - which is great for me - it's all about reflexes and wit - and the size of the enemies at times is awesome as they crumble and explode around you.

The story is much better too in this game, for what it's worth, as the Simbas assist you somewhat through the early stages. 

I wish I had more time to play the game lately as I am thoroughly enjoying it so far and want to get into the different levels.

So far, big thumbs up Croteam - you still seriously rock.