SuperB56's comments

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SuperB56

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I "absolutely" agree with the track from Hitman Absolution, that was my favorite track in the game by far, and "Tears" from Max Payne 3, all of them seem to work quite well with their respective games which is always a plus. Awesome video.

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SuperB56

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I'm going to be honest, I really enjoyed Resident Evil 6. It wasn't scary at all and the game had a lot of things that could have really been improved upon, but I enjoyed playing the game with a friend. It's clear that Resident Evil walked away from it's roots of survival horror, and it is now in favor of a more action-oriented approach, but I enjoyed the co-op gameplay as it was a good game to play with somebody else, if I played the game by myself, I probably would have liked it a lot less. The first Resident Evil games would have never worked with co-op gameplay, simply because you're not really able to get the full experience, it just wouldn't be as scary as it should be. You won't get as scared as you would by playing the game yourself, especially if you're joking around with a friend as you play through the game.

What I'm trying to say is, co-op gameplay worked with Resident Evil 6, mainly because of it's action approach and the enormous amount of content in the game made it better to play through with another person, it almost encourages you play with another person, and although it took away any chance of being even slightly scared while playing it, it still managed to be a little entertaining, but I really don't see co-op gameplay working very well with Dead Space 3, simply because Dead Space 1 and 2 were meant to be very scary games, and they did horror so well, it worked. It will be less intimidating this time around considering the fact that you'll be talking to a friend as you're playing Dead Space 3. So, to make things simple, don't put co-op in a horror game that's about more than mere jump scares, it probably will never work right in the survival horror genre, and I'm not sure it's wise for Dead Space to attempt to depart from it's horror roots like Resident Evil has, it just doesn't seem like it would work out well for the series in the end to become more of a third person shooter rather than a survival horror game that was so different from many other games out there. However, I say that it won't be as scary as the other games could be, but it still could do very well as a game based more on action than on fear. Let's hope that they still find a way to make Dead Space scary to play with others, and if not, let's hope that they don't focus entirely on the multiplayer experience rather than the single player experience like most devs do these days. I have my doubts, but it's good to be a little optimistic at times.

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SuperB56

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Edited By SuperB56

I think we can all say that this game can really go either way. In one corner, one person may love the game, while in the other corner, another person may hate the game with a fiery passion. I can personally say that I enjoyed the game. It wasn't a horrible game, but it wasn't a great game either. A lot of things could have been improved. I feel that based on both player and critic reviews on Metacritic, this game was rated fairly based on that. I feel that a 4.5 is a little too low, yes, but I also feel that, considering the circumstances, this review is honest, sincere, and well written, as these are legitimate, real issues within the game that I have also encountered. This rating as well as the rating on many other websites, really describe that this game isn't going to be loved by everyone, just like every single other game that is mass-produced.To take one review as fact is ridiculous, and I feel that you will miss out on a somewhat decent game if you base your views on one poor review. Give the game a chance, and then decide whether you like it or not, even if you would like to wait for a price drop.

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SuperB56

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Edited By SuperB56

I tried out the X-COM Enemy Unknown demo on Steam last night, and I was very impressed. It was pretty fun. I'm looking forward to trying out the full game out very soon.

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SuperB56

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Edited By SuperB56

Wow this is very sad news. Best of luck to everyone working at Nintendo Power hunt for employment, I wish you well.

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SuperB56

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Yip, that's great, Mr. Cage, but instead of complaining about other games in the industry, I want you to show us some gameplay of Beyond right now. Thank you.

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SuperB56

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I'd smile if the Shenmue HD rereleases and Shenmue 3 were completed and released. I would have a huge smile on my face then.

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SuperB56

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I hope GSP's future UFC opponents haven't seen this...they might have been given a little bit of insight of what technique he uses while fighting. The game looks great and I continue to be impressed with what I've seen from it. The fighting looks so refined and streamlined and fluid and I just am so excited to try it out. August 14 can't come any faster.

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SuperB56

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@nimonimonimo Remember the game is still in development, so a lot of this stuff needs to be tweaked and fixed over the next few months, so I wouldn't expect these things to be an issue in the final product just as long as they are fixed properly.

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SuperB56

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@Blitztrick You don't have to use it. You can turn it off, and there is a mode called Purist mode that doesn't give the player any assistance whatsoever.