And that's when I say, who cares about technical details? If game A can look better than game B simply due to artist merit and a little bit of trickery here and there, I'm going to say game A has better graphics. Technically, Crysis is still probably the best looking game on the market today, but I still feel like Killzone 2 and Uncharted 2 blow it out of the water.[QUOTE="SuperXero89"][QUOTE="fireballonfire"]
I can somewhat relate to what this guy is saying. I've got two 470 GTX in SLI, maxing out the game in DX11 with all the bells and whistles turned on and while the game is very high-tech to say the least I don't really like the graphics. Just like the stalker series the graphics are too dark, gritty and a bit "overdone" for my liking. It's just that I don't dig the design.
fireballonfire
Design and technical graphics should not be mixed up. I still much prefer the "art work" of the old 2D adventure games like Quest for glory 4 that used oil paintings for backgrounds than todays 3D-games but I wouldn't say that it has better "graphics". The problem when comparing "graphics" as in design is that it all becomes subjective. Games can be compared based on their technical features but not when it comes to design choices.
2D is a bit of a different beast. Artistic preferences aside, It's actually very easy to make a technically weak game look absolutely beautiful through various design decisions and tricks. One of the biggest tricks has to do with the fact that console games usually take place in much tighter, more confined spaces, allowing for games like Killzone 2 and Uncharted 2 to look so well and run so good.
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