In Defense of the Ouya
There?s been, what I believe to be, a completely uncalled for outpouring of hate against the Ouya from internet skeptics and the gaming media. Maybe ?hate? is overstating it a bit, certainly, but unjustified skepticism is more like it. The Ouya certain has risks and liabilities involved, however a lot of Ouya hate has spawned from a misunderstanding of what the console is and what it is intended to be.
Not Just Another Android
A lot of people are confused by the Ouya?s use of an Android operating system. If you?re thinking of the Ouya as some sort of stop-gap between mobile and console gaming or ?play mobile games on your couch? machine, you are confused as to the intended purpose of the console. The Ouya is a full-fledged console intended to foster creativity in the gaming industry and primarily empower independent developers to be able to easily develop and publish their games. Revolution comes from the ground up. Getting the independent developers on board, who are on the cutting edge of creativity and innovation in the gaming industry, is essential to a console?s success. Games like Braid, Bastion, and Super Meat Boy sell like hotcakes to dedicated console players who haven?t even scratched the surface of the creative, independently developed, games that are available on PC. The choice to employ a variant of Android as the operating system is, once again, to empower developers with a familiar infrastructure and NOT to ensure the ease of porting mobile games to the console.
8 GB FLASH STORAGE!?
Hardware concerns are frequently cited in terms of Ouya?s viability, but those who raise them should do some research. I don?t need a long paragraph for this. The Ouya will support USB hubs, external drives, and all other types of USB accessories. And why wouldn?t it? For those who maintain their skepticism, please check through the comments section of the Kickstarter.
Conspiracy Theorists
I?ve heard some pretty funny accusations of the Ouya. Some people think it?s a ploy to get bought up by Microsoft, Sony, or Nintendo. Some think it?s a vaporware scam to take idealistic gamer?s money. Others think it?s useless or simply too good to be true. These concerns range from highly unlikely to completely outlandish. The people involved with this project are highly respected and established members of the gaming and technology industry. They know what they are doing and, more than that, they are visionaries. These people are true believers in the product they are trying to produce, and so are we. How else could they have made so much money in such a short time? In fact, here?s a conspiracy theory for you. Gaming journalists who range from highly skeptical to outright hostile to the Ouya are attempting to ensure the continuation of their symbiotic relationship with the big game companies and console manufacturers in whose pockets they live. Hmm?
A Prayer for Cleansing
The Ouya raised 3.3 million dollars in two days, and that number is only getting bigger. You?ve got to wonder why that is. When you look at the gaming ecosystem as a whole, things aren?t so bad. Sites like GOG ensure the proliferation of classic titles that could be lost to the flow of time, and DRM free no less. Humble Indie Bundles distribute indie games at a dirt cheap price and with, again, no DRM. Steam has frequent sales and ethical policies that are pro-consumer. But when you look at the console, things start looking a lot darker. Enormous publishers include punitive and anti-consumer online passes that violate the spirit of First Sale Doctrine and hurt the gaming industry, muscling independent game stores out of business and ultimately stifling creativity and risk. Big companies make the barrier to entry for console gamers higher and higher with high prices and deliver games in pieces through DLC just to raise their profit margin, rather to cover any legitimate costs incurred by development. The Ouya serves as the anti-christ to exploitative and unethical gaming companies who lie to their consumers with impunity. These same gamers are the ones who have been supporting the industry before it was the enormous industry that it is today and yet because of the runaway success and cultural acceptability of AAA titles the very people who made this possible are exploited, some without even knowing it. The highest offense is when companies dupe gamers into believing development cost and server upkeep cost sob stories are justified and they defend the additional charges they are paying as justified when the facts just don?t add up! Ouya is about freedom and empowerment of consumer and developer. It?s about telling publishers to screw off, and we?re voting with our wallets. Maybe it can?t and won?t replace the AAA big budget Call of Duties and Maddens to which we?ve become accustomed, but at its worst it will be a haven for independent developers to let their creativity flourish and make the games we want to play at prices we want to pay. Ouya is here. What?s the worst that could happen?
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