If any of you have read Donutta's excellent diary entries then you know partly where the inspiration to write this came from. However, this has to do with my own thoughts and feelings on the subject of gaming and being a "gamer."
I have been gaming now for over 15 years now. From the time I picked up the NES controller to force Mario to burn that Goomba's sorry ass off of the screen, I knew I had found something special. I had found my passion in life and I have stuck with it up to this very day. Hell I knew I wanted to become a designer at the age of 7, a dream that I still hold very dear to my heart and will accomplish. For the past couple of years however, all that had change. The euphoria I had been experience was beginning to wane.
At the age of 14 I began looking at games in a far more analytical and almost elitist manner. It was the age of the Dreamcast and I was riding the wave like a pro surfer. From launch until this very day I loved every minute of the gaming bliss it provided me. Never before had such a console captured with its unique games and overall refreshing feel. It was like the 16-bit days reborn again. It seemed that I had it all, I had reached gaming nirvana. Perhaps the game that mostly fueled this perception was Jet Grind Radio. When that game first landed I swear it was almost as if God himself made that game. The graphics, music, gameplay and just the overall feel changed my life forever. Coupled with the like of Marvel vs. Capcom 2, Skies of Arcadia, Grandia II, NFL 2K1, Soul Calibur, Resident Evil: Code Veronica, Samba de Amigo and other classics that reside on the DC, it was the equivilant of the gates of gaming heaven welcoming me into its arms. Sadly bliss cannot last forever.
When the DC died, it hit me pretty hard. "How could such a fantastic console fail? It was the casual gamers who killed it!," was the mentality I had adopted from that point on. Coupled with the fact that I had taken an analystic attitude at the time, I was in for a rough ride. I bought my first PS2 along with Twisted Metal:Black in the summer of 2001 on my 16th birthday. Mind you I was impressed with TM: Black but it left me with the feeling of "This is it? This is what everyone was drooling over? Updated versions of PS1 games over the great original content that Sega provided?" From that point on I had written off this generation as full of rehashes and moronic casual gamers. The people that stole my passion right from under my nose. The reason why Sega had failed despite mending every possible mistake that they made with their previous hardware. I became bitter and part of me is still a little bitter to this day. By then I had lost what it mean't to be a gamer.
It wasn't until earlier today I had rediscovered of what I was missing. In the middle of a breathtaking jump on the Ruthless Ridge course in SSX3 I had a vision. I had an epiphany. It is people like ME that was holding back my enjoyment. It is people like ME that refused to simply enjoy a great game ragardless of what name is on the box. I was the one holding back my love of playing games. Through all of my analyzation, arguing about how gaming will never be as great as it was in the 16-bit days, and brooding about how the people who have no idea what bump-mapping even is are running this industry, I had lost the very feeling of simply playing an awesome game. I could only see "damn this game is soooo mainstream, I'm so much better than that!" instead of seeing "Holy crap this game is fun. Did you see what I just did? WHOOOOO!!!!" It wasn't that a part of me died when the DC died, it was simply that I locked that part up and threw away the key for three long years. It's all so clear to me now.
Anyone who says the 16-bit days had more quality games than the consoles now is simply lying to him or herself. 2004 will go down in history as one of, if not, the greatest year of gaming ever seen. So far we've got The Chronicles of Riddick, Pikmin 2,Tales of Symphonia, Burnout 3, Onimusha 3, Ninja Gaiden (Even though I personally didn't like the game, I'd be lying if I said the game wasn't overall quality), Psi Ops, Doom 3 with Fable on the way and other titles that I can't think of right now. This fall however, is when these magnificant consoles will really shine. Name me one year that each console recieved four, count em, FOUR heavy hitters in a single year. I'm talking Metal Gear Solid or Legend of Zelda: OOT big here. GTA: San Andreas is guaranteed to be huge on its own but November will be, what can only be desribed as, orgasmic. MGS3 + Halo 2+ Metroid Prime 2 = Gaming orgasm. Hell we'd be lucky to see three games of that maginitude within a single year let alone within the span of a month. Don't forget smaller promising titles such a Bloodrayne 2, Demon Stone: Forgotten Realms, Paper Mario 2, Baten Kaitos, and other less known titles. You'd be hard pressed to find even seven titles from the 16-bit era that stack up to these games.
What's my point of this entry? Well I guess my point is to just enjoy your games. Take off those rose tinted glasses back from the old days and enjoy what you have now. Accept the fact that gaming has evloved for the better. Anyone these days can pick up a controller and find something they like. Whether it be a Mario game, Resident Evil game, sports title, futuristic title, there's something for everyone. That's something that not even the 16-bit consoles can claim. Gaming is as open and accessible as its ever been. Stopping wishing for more ICOs and Beyond Good and Evils when you have your Psi-Ops's and Wind Wakers right in front of you. Be glad that the entire world has seen that video games are a sight to behold and a wonderous treasure.
Happy Gaming,
Systems_Id
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