WTF is barcelona?Vinchenzo28
AMD's quad core platform. I can't wait for the Agenas myself and drop it on in to my AM2 motherboard.
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WTF is barcelona?Vinchenzo28
crap, i just bought that lil s.o.b
ill get an 8000 series end of the year XD
should i up the processor to X2 series?
Vinchenzo28
You could get an X2 now, but I think you'll be seriously fine with a single core. Depending on what dual core you would be willing to spend on, I suggest you wait until you actually need it which won't be a while unless you're one of those users who likes to run alot of programs at once---like me. AMD's Quad Core desktop CPU should be available by the end of the year which will be compatible with AM2 slots, despite designed with AM3 in mind. You do have an AM2 CPU and motherboard right?
But before I'd upgrade the CPU, I'd get a better graphics card most definetly.
[QUOTE="TacticalElefant"][QUOTE="sonic_spark"]That was one of the best breakdowns of the Wii's graphical capabilities.
I found that wall of text so interesting, thanks man for taking the time to write that.
komdosina
Okay, I was wondering why you where using the number 239 MHz, whether its 243 MHz or 239 MHz it still is faster then Xbox's 233 MHz GPU, but 243 MHz sounds better :). As for Far Cry, I would have been just as happy had it looked like the Xbox version with the same graphics and AI running at 30fps with no slowdown (maybe added four player split screen not just two), a perfectly acceptable graphical situation for a first generation Wii game. Of course UBI Soft chose the cheap and rushed option rather then put the roughly extra 6 or 7 months to make proper Xbox Far Cry port, which I would rather have then that berley PS2 version.
There is a reason why the Gamecube and PS2 versions of Far Cry Instincts were cancelled. I can say that even still, a PS2 or Gamecube version could look much better than Vengence. Vengence is one of the worse case scenarios of a rushed game. Oh and the reason why the Gamecube at least didn't get FC Instincts I'm sure was because of RAM limitations. The PS2 version I'm sure had the same issue plus the overall graphics fillrate probably failed to deliver enough.
You should post this on SW, it would bring up an interesting new twist to the debate about the Wii's graphics.
Personally with the whole developers being lazy thing, I think its basically a repeat of what happened with the PS2 - they arent willing to spend the time fine tuning the games, and making money from casuals is a big priority. Ubisoft themselves have acknowledged this mistake.
Quofan
PC's require much more power due to what others have said- OS,anti-virus, and several other running programs. However ...consoles are adding these things as well. Wii, Xbox and PS3 all basically have operating systems now with background programs runnign for internet and other things. The biggest factor though it you have to remember that The Wii only has to worry about running games in 480x640. Knock any pc game down to that and you can see how low it is as far as resolution. The xbox and ps3 can run up to 1080i which is a much higher resolution (i dunno the exact dimensions).
The Wii will look pretty nice eventually but i dont see it blowing anyone away . It's a fun system and we need some lasting games that arent party games.
dieasgrey
That was one of the best breakdowns of the Wii's graphical capabilities.
I found that wall of text so interesting, thanks man for taking the time to write that.
sonic_spark
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