Tarutaru001's forum posts

  • 25 results
  • 1
  • 2
  • 3
Avatar image for Tarutaru001
Tarutaru001

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Tarutaru001
Member since 2009 • 27 Posts
It is produced by an American company.
Avatar image for Tarutaru001
Tarutaru001

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Tarutaru001
Member since 2009 • 27 Posts
http://cache.gawker.com/assets/images/kotaku/2009/07/r4vendingmachine.jpg Get them while they are hot!
Avatar image for Tarutaru001
Tarutaru001

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Tarutaru001
Member since 2009 • 27 Posts
http://www.youtube.com/watch?v=VqyaBfo87wY XD
Avatar image for Tarutaru001
Tarutaru001

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Tarutaru001
Member since 2009 • 27 Posts
Recently, EA said twice the number of people on the xbox 360 played Dead Space as units sold. The answer to how that is possible is simple. Most Xbox users acquire their games for free using "digital distribution".
Avatar image for Tarutaru001
Tarutaru001

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Tarutaru001
Member since 2009 • 27 Posts
http://www.gamesindustry.biz/articles/doctors-on-call BioWare's focus has always been storytelling within great action and role-playing games, and the studio continues to push those elements with its latest massively multiplayer online game Star Wars: The Old Republic, and single-player Dragon Age Origins, the spiritual successor to the classic Baldur's Gate. In this exclusive interview with GamesIndustry.biz, general manager of BioWare Dr Ray Muzyka and creative officer Greg Zeschuk discuss the maturing games industry, and how innovations in hardware such as Microsoft's Project Natal can help developers create more emotionally engaging storytelling experiences.
  • 25 results
  • 1
  • 2
  • 3