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Tigerrus

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#1 Tigerrus
Member since 2008 • 156 Posts
Good developers. i dont care where they are from.ferret-gamer
IMO this is the only correct answer. For me some games I like are from North American, European, and Asian devs. It is hard to say which region has the most games I like. So, I don't care as long as I get good games from all of em. =D
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Tigerrus

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#2 Tigerrus
Member since 2008 • 156 Posts

[QUOTE="Tigerrus"] On the day anything big is released expect not to download anything at reasonable speeds til the craze is over.HuusAsking

This is normally addressed through pre-downloading and simply transmitting the registration key at midnight of street date.

You can't lend, or buy/sell used games. (You could probably still rent games, bassically paying for the equivelent of trial timers on games, and once it expires your renting of the game is over)Tigerrus
Under the Copyright Act, resale is an entitlement (and licenses are themselves saleable goods; that's what nailed Autodesk two years ago), so it'll probably take the courts to force them to allow resale.

How would that work? Selling your rights to download a certain games? It would force you to be connected to the internet to play the games to prevent you from downloading selling your game to a friend for $0.01 and both of you are able to play it. Unless if they log the systems you installed it on (if more than one if they allowed more than one) and you have to be online and uninstall each system you installed it on. Though I guess when connecting to online it could compare your games to the ones your account owns and if you don't own it, you can't play it online. Though using that method would make people have to purchase the game multiple times to have multiple people being able to play it on their online ID. (Looks at families with multiple children and possibly a dad & or mom that plays games also, or a BF & GF that both play games) Anyways if they do implement online verification before playing any game each time you play it. I hope you could legally trade/sell your rights to it to people over the network.(but if not I guess it doesn't really matter.)
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Tigerrus

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#3 Tigerrus
Member since 2008 • 156 Posts
My opinion on it. (some points will be for consoles only) Phisical Games: Pros: You get it in a Box that has art on it and a booklet in it. ( and the booklets somtimes mention one useful thing that is not mentioned in any ingame tutorials) You get retailers giving sales every once in a while and bargin bins of games they just want to get rid of because it is still on their shelves. If you comeback 20 years from now with a woking system the game will still run even if you didn't have it installed on your HD before the server support for that console went down. Cons: If you have a good internet connection D2D is faster than going to the store depending on the game. (and where you live) The store can be sold out. You can lose the media somewhere in your house. Digital Games: Pros: The devoloper gets more of the $$$ unless if Sony/Microsoft/Nintendo take the same sales percentage as a retail store. A chance for the blanket new games are $60 to be changed and they cost less or more depending on the game. Never having to leave the confort of your home to get a game. Cons: Consoles probably won't get any steam quality sales, unless if you sign up for a prefered customer like thing. (closest thing on consoles to that is PS Plus) On the day anything big is released expect not to download anything at reasonable speeds til the craze is over. You can't lend, or buy/sell used games. (You could probably still rent games, bassically paying for the equivelent of trial timers on games, and once it expires your renting of the game is over)
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#4 Tigerrus
Member since 2008 • 156 Posts

[QUOTE="SolidTy"]

Remember METRO, Alan Wake, and Unreal?

This isn't the first time people confuse PC graphics with console graphics....;)

It's always funny when the two games actually release, then there is a lot of backpeddling. :P

I've said this for YEARS at SW, but the message isn't clear...when talking about uber graphics, WAIT FOR THE UBER-GRAFIX GAME(S) TO ACTUALLY RELEASE TO THE PUBLIC.

Claiming best console graphics for console games, or even best graphics for PC games, or whatever...this requires patience as we NEED the game to come out to know the real deal.

coltsfan4ever

I agree.

I also agree. At least for consoles their graphic quality isn't set in stone until they are being shipped to retailers. But unless if we see the hardware running the presentation we all should assume it is running on a PC or Dev Kit. I haven't played enough console exclusives or multiplats to tell if U2 is the game with the best graphics on consoles (I haven't even played it). But I say we have to wait til a console game is released before knowing it it beat U2. Though in no way, shape, or form Uncharted 2 beats the best of the PC in graphics.
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Tigerrus

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#5 Tigerrus
Member since 2008 • 156 Posts

I think I'm supposed to get a 16-20Mb/s connection. Yet everytime I always test it on my PS3 and Speedtest, it's always higher than 20. Maybe I'm lucky? lol

Stevo_the_gamer
The same with me only I never saw 30mb/s on mine. And off of sites with nearly unrestricted download speeds I have downloaded stuff at over 2MB/s but I guess that is in the 16-20mb/s range.(Though I think once a download peaked at around 3 MB/s) Note to people that don't know: All isps atleast in the US advertise in Megabits a second, and nearly all download managers list in Megabytes or Kilobytes a second. 8 bits = a byte. So if your ISP claims 8mbps you should beable to download in optimal conditions at 1Megabyte/s. But yeah a few years ago I think the US government gave the big ISP companies a couple billion to improve infulstructure. But I have no clue what in the world they did with the money.
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Tigerrus

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#6 Tigerrus
Member since 2008 • 156 Posts
Space Rangers 2: Reboot It is a turn based space RPG, with a war going on of 3 robot races verses 5 organic races, and you can be anyone of the 5 organic races and you don't have to fight in the war. You can deciede you just want to be a pirate, or a trader or a merc. And you can change your stratagy mid game. You get to load out your ship with equipment that you either buy, or get from killing a ship (it could be a merchant ship, pirate, or even a diplomat and of coarse there is more). Each turn is one game day, and you move during the turns and you can attack other hostile ships when you are going to where you are planning to go. Though be warned you have a relationship with each race and each planet, and if you get a bad rep with a planet the Millitary will be after you until you dock on the planet and pay off the government wiith credits. There are a few optional minigames in it, some missions have you bassically do an RTS battle(you can choose how hard you want it before accepting the quest), some quests have you visit planets and then do a text based adventure game mission, and if you fly into a blackhole you play an arcade like game where you must battle the enemy ships with your ship and what ever damage you have at the end of it you have when you come out of the blackhole in a random system in the known galaxy.(you also can get rare equipment called artifacts from the blackhole missions) The galaxy's state is always changing and the Dominators(the robots) will be always taking over or losing sectors in the war, and you can salvage remains from their ships and either use them for yourself, sell them, or donate them to help research ways to destroy the commanders easier.(and I think it also gives ranger points when you do that) The only fault I found in the game is that sometimes it is brutally hard depending on the difficulty level.(which also can be a plus)
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#7 Tigerrus
Member since 2008 • 156 Posts
Little Big Planet- I never really got into the online and I already got all the multiplayer items and I was getting board playing the same level 20 times to search for 1 prize bubble that I missed and new I would have to do that again with the next 7-10 levels unless if I find what in the world I missed or look at a guide. Marvel Ultimate Alliance 2 - I got all the trophies in it, but for me that game felt like a chore to do more than once.... Mass Effect - Well I got into it, but halfway through a second playthrough I just lost all desire to complete it. I can't really think of any other games I played this gen that I couldn't get into that I played this gen.
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#8 Tigerrus
Member since 2008 • 156 Posts
I think it is mainly the cost of creating games with good looking graphics and then their budget isn't enough to make a long game. As for GTA like games, the 360 can run them better than the PS3 since it has a faster disc drive, but the PS3 can run bigger ones than the 360 ever could just becaue free roam games shouldn't ever change discs.
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#9 Tigerrus
Member since 2008 • 156 Posts

[QUOTE="Javy03"]I keep on hearing about the cut in cost but let's be real here. Distributors and developers want as much as they can for their games. DD might reduce the cost but that doesn't mean WE will see the difference because I am sure the Distributors will use that cut to increase their profit. I don't believe that games are gonna dramatically be cheaper once DD is up and running, I think Distributors will try to get away with as much as they can and since we have accepted paying 59.99 for a game the moment DD doesn't have hardcopies to compete with they will be that price or more.

foxhound_fox


I think Steam sales almost completely moot your entire point. Not only do they have pre-order discounts, but have giant sales throughout the year, and the prices of games drop incredibly quickly.

Borderlands for instance, was $10 the other day including all DLC and extras on Steam... I doubt its below $30 in retail on consoles yet.

I am pretty sure that if consoles went completely D2D, that for what ever Xbox it would ONLY have XBL, what ever playstation would Only have PSN, and so on. So, you wouldn't get deals from D2D companies like steam on them. But you would probably get: The abillity to buy a game when it comes out with out going to a retail store and finding out they ran out; more money to the system company, the devs and the publisher; possibly the only competition with the prices will be like PSN Vs, XBL; and if games grow and you are running out of space you need a new HD (no big deal there I would think). Though once optical discs come out that can hold 6+ TBs each either things will be completely uncompressed and have like bitmap textures instead of stuff like tga, jpeg, gif, png, or a ton of empty space. Suppossedly the completely uncompressed version of Rage is around 1TB, so if the hardware can handle running the uncompressed version I would think that would give a reason to use one of the 6+ TB discs. And if companies deciede to just give tons of uncompressed stuff on discs I don't know if people would want D2D. But then again I have no clue what resolution the suppossed uncompressed version of Rage had, and even if there is a point to having it uncompressed. So I don't know what will happen. I guess I am just rambling.
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#10 Tigerrus
Member since 2008 • 156 Posts
The purpose of controllers is to translate your thoughts onto the screen. The better a device can do that, the better a controller it is. The Mouse and Keyboard do it best.Head_of_games
http://gear.ocztechnology.com/products/description/OCZ_Neural_Impulse_Actuator/index.html It sounds like this is one of the perfect controllers to you. I am not sure how good it is, but depending on how you can set it up and what you can do with it, it could do just that translate thoughts onto the screen. Though from the site it appears that it can only replace the keyboard in the K/B mouse combo. D=