as you can read they was only testing ps4 gpu compute also as I was saying all alone Xbox CPU>PS4 cpu
Tighaman's forum posts
that looked really boring to me maybe thats not my type of hype
Sony gave some numbers and heard xbox one numbers and ate that shit up not knowing how it will pertain to the console as a whole and where the industry is going.
That 24hr checking by MS didnt help, late SDKs, didnt help, the unfinished API didnt help either
ALL of PS4 first party games have been a flop and if Sony never try and treat Destiny like a exclusive it would got a better score but since it had to cater to the ps4 tired CPU, LOw BW, and Terrible online service they made an empty game with broken promises. They should have stayed working on at home with MS.
@04dcarraher: That guy dumb he dont know anything about AXI Bridges and Memory Management Units because the ps4 he still talking about pc gpu that dont share the cpu memory or bandwidth most of the time its ddr3 for the cpu and gddr5 for the gpu
boy I hope not we got enough alt accounts and cowboys chewing that spice MS winning anything will be the beginning for mass beef slaughtering
Xbox one has better retail games that you cant play on your ps4 period
Ryse welcome to next gen tech and visuals( best looking game so far)
forza5 and horizon better than DC in every aspect community bigger and better content bigger and better
DR3 beats Knack bigger game better game more stuff going on
Titanfall Destroys Killzone bigger and better community
SO will destroy ISS bigger world more stuff going on and ONLINE CO-op
MCC destroys everything in its path esp TLOU more content, online top notch, more replay value
It dont matter if you can play these games somewhere else you cant put this game on your ps4
@tormentos: again you so stupid you still trying to compare PC graphic cards that dont share memory and Bandwidth such as the PS4 so its not the same dummy. lol
Pdf on Ryse says otherwise SSAA in the pre rendered and real time cutscenes.
If your CPU have plenty to do with resolution stop listening to Gaf a sidearm devs any real dev would tell you different. If your CPU lack the cycles can affect your resolution.
Drivatars are AI and its the cloud you mad because your console is too week to have a NOC
Titanfall one of the best games this year no matter the resolution.
DC is garbage weak IQ, poor AA, linear tracks, rubberbanding, lack content, poor online severs, pretty RAIN CLOUDS with no rain, poor AF, and incomplete game matter a fact you keep comparing them games when really its no comparison.
You cant say 1080p 4xmsaa, locked 30 CLUSTERED FORWARD+is a joke until you 40% more powerful console do it.
@tormentos: Power without Bandwidth dont mean shit so what is you saying and again with them GPUs you mention are not even close to the same clock or sharing the same memory or Bandwidth with the CPU as the ps4 does so that comparison does not pertain how the whole console works.
Its getting the short end because ps4 set up is better suited for deffered rendering and older engines thats the only flaw the xbox has. Already was doing SSAA in Ryse so whats your point. None of those things I mention above apply to any ps4 exclusive are you telling me that 3rd party devs are more competent than the 1st party and the CERNY lol
Killzone had to cut out AA, AI, and dropped resolution to achieve 60fps in multiplayer and it was more like 45fps most of the time
forza5 used the cloud for AI didnt need to drop resolution and still got 60fps LOCKED
If unity was exclusive for xbox the CPU would be helped by the cloud with AI and NPCs how would the ps4 CPU help with AI and NPCs ooohhhh thats right it would have to drop resolution. Let me know when you see an Open World 1080p 4xmsaa locked framerate game on your system.
the only heavy compute game coming is the Order and you see its resolution is 800p (no CPU or BW so use blackbars lol) and Im for certain it will be unlocked framerate.
Ps4 wont see anything with this graphic fidelity until 2015 even then it will be 800p lol 40% moe powa
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