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Tighaman

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#1 Tighaman
Member since 2006 • 1038 Posts

@daious: you can say ps4 are better when using old or deffered rendering engines we can say that but we can also say that its not one game on the ps4 thats not on the xbox showing that power and you still could give me a technical reason. Last gen when you cowboys was getting killed by the multiplats of the 360 but but but exclusive show the power now that your exclusives sucking now power is in the multiplats lol. Xbox is not for deffered rendering unless its tiled deffered , and no multiplat studio is going to change their code to fit one console. Thats what I accept and thats cool with me I got a game gear, snes, ps2, ps4, xbox, 360, one and a pc and a couple of arcade games calling me a fanboy of one company is special.

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#2 Tighaman
Member since 2006 • 1038 Posts

@Heil68: I already know you and you are cool with me with your trolling ass lol

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#3  Edited By Tighaman
Member since 2006 • 1038 Posts

@daious: please on a technical level how is it not decent? Give me a technical reason? Still talking about numbers but not how it pertains to each system. More numbers dont always mean better. If you put a B+GPU B- CPU 'B Memory you still end up with a B average but you can have a B GPU B CPU B+memory and still end up a better average.

Ps4 CPU 1.6ghz bw shared with the GPU

xbox one 1.75ghz has its own BW

PS4 GPU 800ghz 1.8tflops 140gbs bw shares BW with CPU also game sound and HDD, compressing and depressing data

32ROPS

18CUs

Xbox One 835ghz 1.3tflops 150gbs+ bw

SHAPE has its own BW and 400gflops(in game sound)

Has its own HIGH Quality compressing and depressing with it own BW

16 ROPS

12CUs

So break that down to me how the ps4 is better?

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#4 Tighaman
Member since 2006 • 1038 Posts

@daious: I didnt get my info from there I got that diagram from there. I was going by old vg leaks and microsoft own pdf. that showed two gpu I was never talking about mrX or his insiders.

Everything I say I get from sony or MS papers and everything yall say you get from PR I would believe them faster than any blog or post from you.

Sound like you really mad come up with something technical reason why that 140gbs is better 200+gbs of BW.

the only console going SSAA

the first console doing Clustered Forward+ rendering

only console doing hundreds of NPCs on screen

ALL THEM THINGS THAT SO CALL SHOW YOUR POWER 1080p, 4xMSAA, LOCKED 30fps OPEN WORLD REAL TIME REFLECTIONS Weather NOW IN ONE GAME lol no ps4 game is even close and the one that are doing those things I mention above none of them are even 1080p lol I will take the weaker console.

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#5  Edited By Tighaman
Member since 2006 • 1038 Posts

@tormentos: You are such a joke it dont even make any sense lol

As you can see that the 176gbs of bandwidth are not to found on there own chart lol? 140gbs for the whole system the CPU gets its 20gbs first and the more it use the less it has for the GPU.

Xbox One CPU HAS its OWN RAM for the GPU and its OWN RAM FOR the GPU and it unified 50gbs of bw of ddr3 and 150+gbs of bw for GPU ALONE total of 200+ for the whole system.

Yes devs wanted unified ram but not shared ram, RAM CAN BE UNIFIED EVEN THOUGH ITS 3 DIFFERENT TYPES

In VTR or tiled resources YOU NEED top of the line DATA COMPRESSING AKA SWIZZLE if you want to go beyond Tier 1 bundles. Does Ps4 have that? NO lol I could go on and on TORM but devs are already getting tired of sony lack of innovation, lack of online infrastructure, and fans like you want to keep gaming stagnant will give up gameplay options for higher resolution, shallow in your thought process leading to shallow shit coming out of your mouth. P.G.S.B Pretty Girl Stanking Breathe PS4 lol

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#6  Edited By Tighaman
Member since 2006 • 1038 Posts

Cowboys are the only ones I know that will post a hundred threads on how good Nathan Drake looks on the poster or a cutscene but Bash when we show cutscenes from Ryse with the same graphic fidelity lol welcome to xbox one graphics in 2016 lol

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#7  Edited By Tighaman
Member since 2006 • 1038 Posts

@tormentos: you and i know that's not the paper im talking about cpu/gpu management papers where they show the true bandwidth that's its 140gbs and drops lower the more cpu bandwidth is used. Like I said you a joke you can keep those multiplat games and i still get to play them.

Like I said ps4 is a pretty girl who is dumb and have bad breathe

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#8 Tighaman
Member since 2006 • 1038 Posts

@tormentos: you love copy and paste find me a doc that shows the ps4 the cpu/gpu bandwidth management.

I cant believe anyone take you serious on this board at all. Lol

No 2k for 4k textures in NONE of the ps4 games

Low NPCs count

Empty open worlds

dumb AI

lacking physics

And the only game that's going to show any new rendering besides defered is 800p lol ps4 is a joke.

While on the xbox side you see ........

2k 4k textures

hundreds of NPCs

Thousands of physics in each game

and the newest rendering techs

Cluster Foward+ rendering 4MSAA 1080p locked at 30fps in an Open world.

When your ps4 doing those things you can talk until then shut the hell up.

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#9  Edited By Tighaman
Member since 2006 • 1038 Posts

Again shying away from all the brown and grey military or doomsday games comes something beautiful vivid color total chaos all fun no serious game something we can really uses in today's gaming AAA in my book

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#10 Tighaman
Member since 2006 • 1038 Posts

If you played ryse on a good tv its not even close even on xbox one its was the best looking game. Its multiplayer looks better than most games. The game shows resolution don't matter and that blur is not on your tv screen only in photos.