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Tonitendo

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#1 Tonitendo
Member since 2004 • 25 Posts

Some valid arguments there. The idea of playing a video game that has an open world and lets you do almost anything you want gives you a decent freedom and versatility. So IMO versatility = replay value.

That's why Skyrim was such a success. Singleplayer games aren't doing that well these days compared to online gaming. Gamers are getting more and more interested in the online gaming world. Skyrim doesn't have the multiplayer feature but it is still a great game. Every year, there are only like 2-3 games that make it to the top 10 games of the year, the rest are online games.

It's something we should keep it in mind. Online gaming differs from singleplayer. Online, it is the PVP action that keeps you busy and you play with different people that gives you a different experience. This doesn't happen in a singleplayer game if the game is too linear. But yeah, seems like those days are gone where you get a phone call from your friend asking you what to do in a video game.

- T

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Tonitendo

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Reviews: 1

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#2 Tonitendo
Member since 2004 • 25 Posts

Hello. I've been dying to know what other people think of this: So some 15 years ago or so, we were playing NES, SNES, Sega, N64, PS1, etc. At that time, the internet was obscure, not everyone had it. So whenever you played an adventure/puzzle game, you had to do it all by yourself. LOZ:OOT for example literally took me months to complete the game (of course, without any kind of help). It was that feeling when you got stuck for months on some point in the game and then boom, you made it past that point, and the feeling was enormously awesome. Well, it wasn't just OoT, there were many other awesome games as well.

Going back further in time, to the time of SNES, most of its games didn't have a tutorial where you would be explained all the tricks and maneuvers. You would just start the game and begin playing right away. You would learn the "secrets" by spending time on the game playing it. Take Mortal Kombat for SNES for instance; there is no "moves" list, you couldn't possibly retrieve that information unless you knew someone in real life who did.

Anyways, I just took those 2 games just as an example. Thing is, in the last decade, I haven't been stuck on a video game literally for months because they are too damn easy, at least in my opinion. Not only they're easy, but they are also way too linear!I want to emphasize that term because modern video games seem like they are made for retarded people. Whenever you're close to a fence, an icon saying "Press X to jump the fence." will appear on your screen every single time. One should actually get offended by that. Take CoD:MW for example, every time you can jump over something, it willl let you know that you can do it. Same thing happened in RE4 and RE5. You would be only able to perform some abilities only when it was designed for you to do so. That makes the game less fun and less versatile. I don't see how you can disagree on this fact.

I don't want this post to be full of whining. I am just interested to see if there is anybody else who shares the same thoughts for current video games as me. A good resort would be to simply stop reading online for a hard game and try to complete it, but it's hard. The internet is addictive and it makes you research the stuff you are interested in, especially you're favorite video games or the ones you are playing right now.

I've joined as a member at GameSpot approx. 10 years ago but never posted on the forums. So trolls are expected :).

Cheers! - T