The first game I ever played that gave a 3D effect would have to be the arcade game Battlezone in 1980, then maybe the Original Star Wars Arcade game in 1983.
The first 2.5D FPS that most people consider 3D would be Castle Wolfeinstein 3D 1992, some other 2.5D games were Ken's Labyrinth 1993, Doom 1993, Doom2 1994, *Magic Carpet 1994, Hexen 1994, Rise of the Triad 1995, Descent 1995, SW Dark Forces 1995, Strife 1996, *Duke3D in 1996 did the best job simulating 3D until Qtest1.
Imo Qtest 1996/Quake/VQuake/GLQuake/WinQuake was the first true 3D game, where you could actually walk around, over and under an object and see all of it's dimensions and architecture instead of seeing a sprite image rotate as you moved around it, to give an effect of 3D.
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