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Unknown635

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Edited By Unknown635

@Unfallen_Satan I was browsing comments and I actually never post... But since I'm a business minded person, here's the breakdown. famekiller is right that not all $50-60 goes to the company. Little goes to a company like Big Huge Games. And think about the costs involved. Do the math on paying payroll for 400 employees, taxes(also for 400 employees), lease(or whatever the building is under), utilities, marketing,and general assets(the equipment needed for rendering, design, etc.) for a company that size, for let's say only a measly year (games in production generally take much longer) without a single dime of profit until the game released. No offense, but even at them getting $30 a game, which I can't say for sure but I imagine is way lower than that, it really would take 3 million copies to break even. Just saying, there's a lot more costs involved in something like this than just burning a DVD of the game and putting it in a case.