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Fallout: New Vegas final impressions and statistics

As you would have noticed I haven't been active for a while now, lifes hectic at the moment, and I've been very busy for the past couple of weeks, looking for jobs, attending interviews, started a crappy course where I don't fit in, and haven't played much games all week, and still doing my driving lessons twice a week, my nan is in hospital, so yeah, everything is happening. I don't know when I'll be active again, so I won't be commenting on people's blogs as much as I'd like to.

Last Sunday I managed to complete Fallout: New Vegas, which I was glad to in the end, as the more I played it the worse the technical issues became apparent. I paused the game just before the end, so I jot down my final statistics, and so here they are:

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-Time played - 115 hours

- Game difficulty setting - Easy

- Character name - Alex

- Reputation - Neutral - Renegade of the Wastes

- Level 30

- Current amount of caps - 97, 601

- Favourite weapon - Anti-Materiel Rifle

- My S.P.E.C.I.A.L. attributes:

  • Strength - 8
  • Perception - 9
  • Endurance - 7
  • Charisma - 7
  • Intelligence - 7
  • Agility - 8
  • Luck - 6

- My Perks:

  • Abominable (2)
  • Action Boy
  • Agility Implant
  • Animal Control (3)
  • Bug Stomper (2)
  • Charisma Implant
  • Commando
  • Comprehension
  • Day Tripper
  • Educated
  • Endurance Implant
  • Finesse
  • Four Eyes
  • Free Radical
  • Grim Reapers Sprint
  • Here and Now
  • Intelligence Implant
  • Intense Training (4)
  • Khan Trick
  • Lord Death (2)
  • Luck Implant
  • Nerd Rage
  • Nerves of Steel
  • Ranger Takedown
  • Sniper
  • Strength Implant
  • Swift Learner
  • Wild Wasteland

- General Stats:

  • Quests Completed - 68
  • Locations Discovered - 171
  • People Killed - 352
  • Creatures Killed - 1150
  • Locks Picked - 192
  • Computers Hacked - 40
  • Books Read - 29
  • Chems Taken - 64
  • Speech Successes - 147
  • Challenges Completed - 77
  • Dismembered Limbs - 1076
  • Weapon Modifications - 25

- My Skills:

  • Barter - 49
  • Energy Weapons - 39
  • Explosives - 53
  • Guns - 100
  • Lockpick - 89
  • Medicine - 81
  • Melee Weapons - 53
  • Repair - 86
  • Science - 84
  • Sneak - 40
  • Speech - 87
  • Survival - 57
  • Unarmed - 26

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Glitches encountered:

Minor - Lots! - I encountered so many small glitches, things like enemies getting stuck in the floor, Pip-Boy not working for a brief time, and of course, Framerate and freezing issues.

Major - 2 - The side quest ED-E My love glitches with me. When I was asked to take the robot to the scrapyard, no speech option appeared for the character I had to take him to, really annoying since I couldn't finish it. The other one was a mission objective repeatedly kept displaying itself on the screen, despite me already completing that mission earlier, it remained for the rest of the game, roughly 50 hours, eventually I got used to it keep popping up, but still a pain.

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Overall I really enjoyed Fallout: New Vegas, the gameplay was addicting and enjoyable, and there was so much flexibility with karma and factions that there is so much more to do with future playthroughs. However, Obsidian released New Vegas is an unfinished state, the amount of glitches was just unacceptable. The stuttering framerate throughout was the cause of many sound faults and freezing issues, and made scenes near the end almost unplayable. If you can't get a decent framerate for a game, just don't bother releasing it.

Final Score = 9/10

I recently put up a review for Fallout: New Vegas, my longest yet! It took me 6 hours to write up, and is 5800 words long. I warned you my reviews would be in-depth. :P But yeah, I was pleased with the finished piece of writing, and if you would like to read it, click here. :)

Thanks for reading, later everyone.

- Scott