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Sony's Playstation 4 Conference

I'm sure many of you were highly anticipating the conference yesterday, and hopefully if you enjoyed it like I did, you went to sleep feeling excited about Sony's next generation console for its release later this year.

Here is a summary of what I enjoyed the most:

PS4 Gameplay Demos

I'm going to be honest, before the conference began I never expected to see any gameplay footage. I was hoping for a selection of titles to be announced accompanied with trailers teasing the graphical capabilities, but no demos. I'll cut to the chase then - Killzone: Shadow Fall blew me away in so many ways. I know it's still in development, but the PS4 gameplay shown was technically outstanding on many different levels. The sharp visuals, the magnificent draw distance, and the breathtaking attention to detail in the environments and characters were nothing short of awesome. It looks different to its predecessors in terms of location and story, but I don't have a problem with that, because the footage we were shown was brilliant, and I can't wait to the release of the PS4 and play this immediately. Check out the demo!

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A surprise new gameplay demo was also on display for the intriguing open world game called Watch Dogs, that first impressed audiences last E3 with it's innovative take on the sci-fi genre and sandbox setting. And again, it didn't disappoint, now being confirmed for next-gen consoles aswell as current gen ones, this game is high up on my anticipated games list and looks tremendously entertaining in so many ways. Here's the gameplay demo!

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PS4 Trailers

Then we were treated to some exceptional trailers and demonstrations that included Sucker Punch's Infamous: Second Son (another sequel that looks familiar but different), then some impeccable attention to detail in the team-based driving game Drive Club, which has been in the works for a decade, and now the results are showing. It's hard not to express enthusiasm for the graphics, especially as it's the first thing you recognise with significant improvements. That goes the same with the trailers for the new Final Fantasy, Deep Down (working title), Destiny, and Knack - all incredibly varied experiences that look stunning and capable of becoming big hits next-gen. Teasing segments of gameplay are edited into the trailers, and the glimpses you get convey just how much better the PS4 will be, ultimately proving already that nothing will rival Sony's latest invention to the Playstation franchise.

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It wasn't all just trailers for games however, as new social implementations that include the ability to Spectate on friends on the network, new Move technology, and Vita remote play were commendable announcements. There was also impressive technical presentations that included Epic Games' Elemental real-time demonstration and Quantic Dreams' realistic emotion capture feature that will bring new meaning to storytelling within games.

The future of Playstation is clear, ambitious and undeniably exciting when you think over everything presented at yesterday's conference which was well worth the wait, and the time. We have yet to see what the console will look like, and the price of it for that matter, though we did find out about the new Dualshock controller that includes a touch screen integration. And lastly, we breathe a sigh of relief when there won't be a block on used games.

The Playstation 4 is set for release in Holiday 2013, and with such a compelling showcasing of titles, a confirmed 143 development teams working with the next-gen hardware, and tremendous technological advancements, I seriously can't wait to see more on the console ahead of release at E3, for the release of all my anticipated games, and of course the PS4 system. :)