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A Turn For The Best.

Alicia - Valkyria Chronicles

Turn based/strategy adventures lack prominence in my collection. Generally, I don't unleash mass adulation or irritation toward them. I've entertained at least three Final Fantasies, dabbled in Command & Conquer, and own the noobish Halo Wars. For unknown reason, I sit on the proverbial fence, rarely forming a balanced view.

Where do I stand with RPG's and the real time sub culture? Hybrid controls appear elsewhere, and I don't have a problem. I appreciate Resident Evil's item management; and just like magical distribution, it can either make or break an encounter. Sergeant Mitchell's orders kind of mirror point and click logic. At what point did elitist rules mar choice? Is HP levelling, monster killing and potion giving my bête-noir, or deserving of a second shot?

This gen, I've pushed against convention, renurturing a diverse genre. I'd heard a lot of buzz about Valkyria Chronicles. Annoyingly though, couldn't find this two year old gem anywhere local. Least not, at my usual bargain haunts. Luckily, a shopping trip outside the region worked fine, and I spotted a new copy for $19 (£13.)

First impressions are surprising. Cut scenes adopt quaint anime presentation, bleeding into the game world. Visually, everything is vibrant and homely. If interactive anime existed then Valkyria Chronicles, set in an alternative World War II, fits the bill.

Cute visuals aside, face offs are bloody addictive and calculating. :) I'm a few chapters in, but have a good enough idea. Thankfully one difficulty exists, making for rewarding effort. I'm failing to progress after the first try, but that's where all the fun is! Enemy A.I will eliminate your team no bother if you're sloppy. The last section had me dodging a tank on foot, and it wasn't straightforward. Clever foresight and careful thought is key to beating, what's a large in number military force.

Welkin is a kind natured hero. A sketch book and university background defines his character. I reckon he's a thinker than a fighter. Alicia is my favourite hands down, conveying an eager, vigilant persona. Her introduction was adorable and funny!

Campaign mode takes you through each section in a novel way. I like the fact 'chapters' are laid out in a ye olde book format, showcasing an artist's interpretation. Controls are easy to pick up, and characters fulfil different, specialist purpose. Commandeering a tank is badass! Similar to character mobility, range is limited per round, adding to the tension.

Anywho, RPG's look set to be the current pleasure. Final Fantasy XIII is a no brainer, and caught my eye pre launch, however I delayed buying. Then, I wasn't ready for an involved challenge. The same applied to C&C Red Alert, even if the humour appealed.

Pondering the pros and cons, and reaching a solid answer, I'm ready to make a turn for the best.