Since yesterday, I've been playing Little Big Planet 2 and am loving it to death. Media Molecule have truly outdone themselves with the sequel. Thus far, I'm loving the broad range of tools (the creatinator, grabinator and ability to make freakin' movies !!! instead of workable levels) and am finding it a bit overwhelming, but it's VERY, VERY cool.
What's great is that I'm now able to finish those early custom levels, where I ran out of inspiration. I always wanted to finish my Spooky Lodge level for example. Depository One (my noir/government facility stage) is another. With the addition of bounce pads, advanced logic and Sackbots, it's good to have more freedom to mix up the action.
On a lighter note, I want to make a Metal Gear machinima from the GOTY edition, which should be a good laugh. :D
The campaign is witty and cute so far. I'm only three sections in, but am enjoying this character driven story more than the first outing. The levels appear to be more striking and imaginative than before too.
I'm also keen to build a top down racer, but need to figure out how to use the controllinator, The track is coming along nicely, but other things like the music sequencer are a pleasant distraction. :)
On top of all that, I received a free copy from my cousin (who worked on the game) for which I'm grateful. Anywho.. The depth is just impressive, and definitely know that I'll be hooked for a while now.