I was playing GTA IV last night, and had to make an important in game decision. [spoiler] Should Niko take down Playboy X or Dwayne, during the Holland Play mission? [/spoiler]
The 'moral decision making' is one of the cooler aspects they've added to the series. It's one of those gaming moments that'll be burned in my memory for a long time. Like, returning to Shadow Moses in Metal Gear Solid 4. Or, slaying your first Colossus in 'Shadow Of...'
So there I was, driving down the Star Junction, listening to Iggy Pop, and trying to figure out what the hell to do next. Should I go left or right? Left? Right? Which way? And, who will it affect on a grander scale? Left? What to do? Right? Aaaargh! Repeat ad nauseum. Never has a game played on my decision making so much until now. :D
The whole thing also felt as though it was ripped from a tv show. At least, the part where I was quietly parked at a T-junction, ready to go either way. The music on the radio seemed to fit perfectly with the mood. For example, when there's an unrelated song playing over the creepy scene in a movie. And somehow, it manages to tie in with the emotion.
Okay, so it's just a game. :D But, I guess it made me really appreciate its depth. I've invested in these characters, even after 36% completion. That's a good gaming experience in my book. How some folk say that they find the game boring, is a complete mystery to me.