So Guild Wars 2 recently launched. I will probably be playing it soon and while I'm playing Aion and enjoying it so far, I can't help but notice something very eerie that every MMO one day has to face and so does the developer at one point.
One day, the MMO they spent millions on dollars on to make and thousands of manhours on, the bustling world they wanted to create, will one day be empty.
I mean, think about it. Technology progresses at an incredibly fast rate. You may say that World of Warcraft would never die and you would be right. World of Warcraft (WoW) is an exception because it will be one of the handful of MMO's that will be remembered in the next fifteen years. It was one of the first MMO's during that time period and it pushed the technology as far as possible within that time. Almost everything that could be pushed as far as possible was pushed. It's one of the many reasons why it became so popular. Also, memories, the strongest type of loyalty you can have to a game.
There are so very few MMO's that succeed, but NOT ONE could manage to defeat WoW. While I believe Guild Wars 2 will be a strong competitor, I do not believe it's a WoW killer. But it will definately make a dent in it's subscriber base, that I'm sure of. I mean, nobody remembers Star Wars: The Old Republic, and how much did that game cost to make? Almost every MMO that gets launched in the past 6 years have mostly gone to a "free-to-play" model after maybe one or two years of the subscriber model. To make up for the massive sums the devs lost.
I mean, that's sad when you think about it. Imagine if you wrote a book and spent years on it, but nobody reads it after your first week of release.
While single-player games like RTCW, Far Cry (the original), Braid, Crysis, Ratchet and Clank, F.E.A.R., Deux Ex, The Witcher and so many others will at least have somebody playing, most MMO's OR EVEN MODERN MULTIPLAYER GAMES (Demons' Souls) will have to close their servers because it costs too much for either the publisher or the developer. Imagine every copy of your book being destroyed because nobody likes it, or too few people read it.
Think about all the MMO's from the top of your head except for the ones that are still being played. Alot of titles come to mind, huh? None of these MMO's are chock-full of players and only a handful of them will be remembered as great, fantastic experiences by many people.
Please understand that I don't mean to troll or insult, but that's honestly what I think the future of any MMO will be. A vast world, booming with randomly generated monsters in the world, with tons of areas to explore and discover, NPC's staying safely in their towns, waiting for those with free will, they will never meet again. They have moved on to worlds with better graphics, gaming mechanics and memories.
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