Ok so maybe IGN has their own article about what people want on XBLA, that's fine and good but since I really don't read anything from IGN, I really don't care. The only similarities you'll see is the format I write this and maybe some of the games because they are still popular. What I do care about, is the potential games that can be reworked and released on the Arcade side of Live. You might agree with me on some of them or not, but if you read through all of this and own a 360 or know of XBLA you have probably thought of a few of these games as well. My numbering is irrelevant because I want to see all these games on Arcade anyway.
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1. XMEN ( Konami/ Arcade/1992)
Damn the sound on this game alone was good. Oh yeah and it featured popular characters such as Wolverine, Colossus, Nightcrawler and decent second-tier characters Storm, Cyclops and Dazzler(?). In addition, certain cabinets allowed for all the characters to be playable which made it a multiplayer favorite. Oh yeah, and you could kick people when they were down. My only gripe was that at least in the Japanese version you could get health from enemies and this game was not released on a console. Throw in some achievements, and the ability to play co-op online with up to 6 and a quarter match style where you can pick up where someone else left off with a character and you got now an online classic.
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2. DOUBLE DRAGON (Technos Japan/ Arcade/ 1987)
It was either this one of the original arcade version of FINAL FIGHT but seeing as how that was released in the ARCADE CLASSICS COLLECTION, it might be highly unlikely that will ever be on arcade (sigh). Still, I have to give it up to the grand daddy of arcade beat-em ups. Set in a post apocalyptic New York, it's you and your brother against hordes of The Black Army and it's machine gun toting boss, Willy Mackey. Just having voice chat on a co-op on this game to taunt your big headed opponents would be fun as hell, as would achievement points based on how fast you could speed run through this game or using the fewest lives would be interesting.
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3. GOLDENEYE 007 (RARE/ N64/ 1997)
Sometimes I wonder if Rare will ever have a game as good as Goldeneye. In my opinion, it's been almost 10 years since RARE has made anything relevant. This was one of, if not, the best titles on the N64 and one of the best shooters ever. The first time I played this game it was an all nighter with 5 other people and I am sure there were many red eye gaming sessions around the country. Weighing in at only 16MB, this game would become even better if they were to reinsert the lost levels, negotiate with the actors to appear in the All Bonds mode, and if Microsoft can haggle with Activision for the rights to release it, this game would be renamed Redeye 007...
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4. BUSHIDO BLADE (Squaresoft/ Playstation/ 1997)
"Transcending history and the world, a tale of souls and swords, eternally retold."
Oh wait, I was thinking about that other great swordfighting experience. Sure I could have put down Soul Calibur or even it's predecessor, Soul Edge or even Samurai Shodown. However, seeing as it's real early in the XBLA life cycle, there could be a very real chance that one of these games will cross over. That said, this game was completely revolutionary but did not recieve the exposure that it deserved. There was as much strategy on picking the weapon as there was on the fighter, huge and sometimes two-tiered levels to fight on; and most importantly, NO LIFE BARS. This fighting game was as close to real as it got back then in that with one hit you could drop your enemy or if a limb was injured, you lost all mobility of it. That being said, a spectator mode, coupled with leaderboards and this gem from Square would get the recognition it finally deserves.
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5. TMNT: TURTLES IN TIME ( Konami/ SNES/ 1992)
Although this game came out in the arcades a year earlier I think, it was improved on in almost every way on the SNES. I didn't get a SNES untill years later, in part because I was having too much fun with my NES and Genesis, but man did this game demand my consideration. I think this is probably the best TMNT game ever. Four player action, fun ass levels ( Neon Night Raiders), great music, and a vs. mode to boot makes this game at the top of my XBLA wish list. If Konami were to rework the SNES fighting game in the place of the versus mode and release this bad boy, it might outsell the subsequent games released in the past decade...
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That's 5 of the games I want to see on XBLA so far.
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