I'm a fan of the classic dungeon crawl in games. Hacking through monsters, collecting magical items, and adventuring in amazing locations exploring every nook and cranny, finding enjoyment in reading, "you leveled up, select a new ability".
So I wonder sometimes what happened to Baldur's Gate on Xbox and PS2, one of the greatest RPG series ever, on old PC hardware, why it should have been huge on modern consoles, so why was all so linear, and repeatative. Such things are awful and an insult to the name BG