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Were_Boar

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#1 Were_Boar
Member since 2011 • 25 Posts
There actually is a medieval cRPG game (almost) devoid of magic and supernatural elements. It is "Darklands" (sometimes erroneously spelled "Dark Lands"), released in 1992 by Microprose. It is a true sandbox game set in XV-century Holy Roman Empire (modern Germany, Austria, Czech Republic and western Poland). The only supernatural elements are some mythical creatures (devils, ghosts, werewolves) that are very rare, and magic is replaced by alchemy (you can make a firebomb made of phosphorus or aa acid that will eat through enemy's armor or a lock, nothing that can't be achieved by modern chemistry) and prayer to saints (that may or may not be answered, depending on the particular saint and actions of the character). In other words, the game was meant to be realistic according to the mindset of medieval people. The game is dated but it uses hand-painted backgrounds and a lot of text, so still looks pretty well. Tactical combat mode is very pixelated though but hey, we're talking about a game that is almost 20 years old! It is also pretty complex (think toned-down 'Realms of Arcania' series) and the plot isn't obvious from the start but it is still interesting enough to give it a try. Especially if one is a fan of old games.