Whirlbat / Member

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Overlord

I've been tracking the game Overlord since last year, and it intrigued me at the time; I thought it had an interesting premise and some promise. As time went on, and more details wer released, it managed to captivate my interest more and more, little by little. There was a subtle modification that I noticed, however, as more screenshots released, that reports failed to make note of, and I guess I would just like to openly put forth my curiosity now: why the change in the appearance of the minions? Again, it's subtle, but it's almost the mere triviality of the change that irks me. What I'm referring to is the standard minion's attire. Look at the earliest screenshots and some of the later screenshots an compare, to see what I mean. Personally, I think they look worse now. I know, it's a minor detail, but to me, it pushes it over the edge for what is in-game realism (in appearance), to what looks like poorly pasted-on/rendered-on clothing. It makes me think of old James Bond games, where you "wore" a suit with a tie, but they were not seperate entities within the game's physics (the tie was just painted on). Same thing with wrestling games. Frankly, this is a fixable problem for this generation's consoles, but if developers don't want to/don't have the resources to fix it, or it just isn't practical within the scope of the game, the next best solution is to avoid the problem by not using attire, weapon, accessories, etc. that create this ocular blunder. Now, going back to Overlord, they have created said problem, now, with their new minion model. And for what purpose? That's what really gets me. It was a needless change... for the worse! Why, Triumph? Why?