Slowly carrying on my series of reviews we have: StarCraft 2!!
Well, you had to see this one coming.... so, how did the long-awaited RTS sequel fare?
Actual review's here, as always feel free to thumbs up if you like it. :P
STARCRAFT 2: WINGS OF LIBERTY
GAMEPLAY, 4/5
+ Incredible variety in single-player campaign
+ Mission Archives logs achievements, difficulties, and best times
- Revisiting missions seems broken, and achievements are currently glitched
- Controls don't always feel spot-on (spacebar behavior, unit selection, etc.)
GRAPHICS, 5/5
+ Able to run on an surprisingly wide range of machines
+ Substitutes a high polygon count for lush details and special effects
+ On one mission atop a geostationary platform, you can actually see the planet rotating below, as it should… kudos
SOUND, 4/5
+ Music feels instantly nostalgic
o Voice acting is average
- Some might argue the sequel takes the 'rednecks in space' theme a little too far
STORY, 3/5
+ Expands on the hybrid story arc
- Story pulls its punches, presumably for the 2 expansions
- Terrible use of 'deus ex machina'
MULTIPLAYER, 5/5
+ An updated Battle.net finally does away with the "command line-esque" actions
+ Excellent ranking system allows players to battle similarly-skilled opponents
BIGGEST GRIPES
The story starts off painfully slow, and never really finds its stride. A large bulk of the campaign is spent on get-rich-quick schemes, petty raids against the Dominion, or the babysitting of a single group of colonists. Meanwhile (supposedly), the return of the Swarm plunges the Koprulu Sector back into a bloody interspecies war that you never really play a part in, at least until the last handful of missions.
By the 10th mission of the original StarCraft, I had uncovered a dirty Confederate secret, overthrown a government, witnessed a betrayal, and started my own rebellion. By the 10th mission here, I…. to be honest, I'm not really sure what I had accomplished.
FINAL THOUGHTS
Despite the shortcomings of the single-player campaign (in terms of the storyline), the missions themselves are absolutely sick in terms of their variety and the ways they force you approach obstacles. It'll be a blast to see how Blizzard tops this in the expansions, provided they remember to progress the story this time.
The multiplayer experience looks pretty solid already, and with Blizzard's history of excellent patches and the inevitable flood of community UMS maps to come, you can be sure this game will entertain for years.
Might as well get started now.
OVERALL: 8.5
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