well, i've got a 256k (although i got 320down/128up) and i can tell you, it depends a lot on the game too.
For example, i've played world in conflict, in a 300 ping server, in a 14 player match, and it went smooth (some days, it wouldn't, but it was mostly smooth).
On shooters, the ping gets more important, but depending on what shooter it is, you can get it to work. For a good example that aplies to your case, i played 50 player matches on BF2 in my 256 conection, but it was aserver with 50 ping, since it was in my city.I don't supose BF2142 is very diferent in terms onbandwidth requirements so, if you can finda server like that, you're all set.
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