This is an anaylisis of previous Spider-Man games to see how the quickly approaching Spider-Man: Web of Shadows stacks against them and to see what material from the past has been included in the game.
Lets make it clear that I've been sorely disappointed with the last two Spider-Man games; Spider-Man 3 (PS3, X-Box 360, PC) and Spider-Man: Friend or Foe. The new Spidey game; Spider-Man: Web of Shadows looks promising enough though. Boasting highly revamped and what seems to be better than any combat I've seen in any other Spider-Man game; which all have stiff, boring combat. Hopefully that aspect won't be repetitive. And repetitiveness was the bane for many other Spider-Man games like Spider-Man 2: The Game, Ultimate Spider-Man, Spider-Man 3 (which was promised to be exactly the opposite turned into the most repetitive of them all), and Spider-Man: Friend or Foe (where you did the same thing every single level). My hope is that the combat will be every bit as fun as it looks.
The game is also probably the best LOOKING Spider-Man game I've seen to date. Spider-Man's character model is as detailed as it's ever been as you can see the seams in Spidey's costume and everything while looking slightly John Romita esq with a little bit of Gabrielle Dell Otto (which makes sense seeing as he's the guy responsible for translating all the character's designs to what we see in the game). Originally the game's graphical build was exactly that of Spider-Man 3 (PS3, X-Box 360, PC) which means Spider-Man's character model was originally the same it was in Spider-Man 3 (PS3, X-Box 360, PC) but with black webs. The changes are noticible when comparing earlier pictures of the game to more recently released ones. The sky above the city also looks very nice, very real. Again, comparing to any of the previous builds to the New York's Spidey had his adventures in, in the past games; this looks like the best by far. The city has respectable draw distances which Spider-Man 2: The Game had and what were absent from all the following games as the city looked like a bunch of tall boxes in the distance.
The basic concept of the game's plot has been seen before many times; in Spider-Man: Separation Anxiety, Spider-Man (PSX, N64, Dreamcast, PC), Spider-Man: Friend or Foe, and several times in the comics. Most recently in both of the Avengers books, New Avengers and Mighty Avengers. But this is the first time Symbiotes have actually succeeded in taking over New York; so that's a plus on Spider-Man: Web of Shadows part.
The web shield is also back. Which originated in the Spider-Man and Venom: Maximum Carnage game in the 90's; and slightly retooled versions of that would appear in the Marvel Vs. Capcom series, Spider-Man (PSX, N64, Dreamcast, PC), Spider-Man 2: Enter Electro, and Spider-Man: The Movie. The web shield that is featured in Spider-Man: Web of Shadows is almost identical to that of Spider-Man and Venom: Maximum Carnage and the Marvel Vs. Capcom series.
The character roster is promised to include characters from the Spider-Man mythos that haven't been in any previous Spider-Man games; and from who has been announced so far none of those characters have been confirmed. The character roster as of right now is Peter Parker/Spider-Man, Black Cat, Mary Jane Watson, Luke Cage, Wolverine, Moon Knight, Nick Fury, Kingpin, Vulture, Electro, Rhino, and Venom. Now, IMDB lists the Tinkerer as a character in the game. Lets be clear that IMDB cannot be trusted as a reliable source( remember Aunt Carnage?) The Tinkerer has not once made any appearances outside of the comics since the recent "The Spectacular Spider-Man" cartoon. If he's to appear here, he would certainly be welcome.
The game's web swinging system is supposedly to be a blend of both Spider-Man 2: The Game's speed; which is very good as the speeds able to be reached in that game were over 250 MPH. One of the developers commented on swinging saying they made Spidey go as fast as they could make him without breaking the game. And blending with that; the tricks of Spider-Man 3 and the web climbing action of Ultimate Spider-Man. Spider-Man has been seen doing some very stylish stuff concerning swinging acrobatics from what we've seen so far from the San Diego Comic Con 2008 trailer and the 4 gameplay videos from the recent Leipzig gaming convention gameplay videos. It seems to be taking a cue from Todd McFarlane's quirky poses he put Spidey in while swinging. The developers have said there will be many web swinging animations. Webs have also been confirmed to stick to buildings contrary to what seems to be sticking to the air as in Spider-Man (PSX, N64, Dreamcast, PC), Spider-Man 2: Enter Electro, and Spider-Man: The Movie. Webs will only stick in more ample spots like on any point on a building instead of only latching onto corners of buildings such as in Spider-Man 2: The Game, Ultimate Spider-Man and Spider-Man 3.
Wrapping it all up, from all Hands On previews other sites have had with Spider-Man: Web of Shadows they've all loved the game, one of the people saying they weren't excited at all for the game beforehand changing their view saying it's one of the top games they're looking forward to this fall. Which is relieving to hear. But, many Hands On's for previous super hero games have also been overly positive about the games; then bashing them to no end upon release. Still, one changing from having no interest whatsoever in the game then converting to it being one of their most hyped games is something to think about.
As of now we aren't getting any info on the game and haven't since at least early August. But that is all part of Activision's marketing strategy: Hold out on nearly all info until the home stretch near till release. We've been told by one of the moderator's on the Spider-Man: Web of Shadows forums that we will start to see that big media push start this week. Which is exciting to hear as I've been practically forgetting about Spider-Man: Web of Shadows by now.
Now, I'm not hoping for the best Spider-Man game ever with Spider-Man: Web of Shadows; just an enjoyable action game with a great combat system and a fun stylised engine for Spider-Man that should be a welcome addition to the stack of good Spider-Man games out there. It's available October 21st on the X-Box 360, PS3, Wii, PS2, PSP, Nintendo DS, and PC.
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