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LBP. So fun it hurts.

So I finally coralled some friends into helping me give LBP one last hurrah and, now that I have finally finished this gem of a game I just thought I would put into words what a truly inspiring bit of work it is.

I know it's a pretty basic idea - parallax 3D platforming, humourous level design, cutesy graphics - but this game is a perfect storm of all those things thrown in with just amazingly silly and enjoyable MP.

I have been playing the game on and off for about 2 years and I genuinely still enjoy it, especially with a group of mates.

From the random backhander slaps which allow you to knock your mate across the room, to the way the sackpeople grab on to one another as they hang from ropes, to the fiendish multiplayer puzzles thrown casually into an otherwise straightforward level - it all combines to bring that rarest of things in gaming these days - a smile to your face.

Bravo, Media Molecule. Just bravo :D