WtFDragon / Member

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Eriadain is back in action!

Eriadainbegan as a module for BioWare'sNeverwinter Nightsthat was to be based on the original storyline ofUltima 9: Ascension. This original storyline, also known as the Bob White Plot, was a much larger, more detailed plot that remained much more true to the Ultima tradition and the history of the series.

Moa Dragon built a sizeable portion of the necessary map for this project, including much of the overworld and all of the dungeons. He also implemented many of the necessary scripts, although many of these were untested at the time that work stopped on the project. Dialogues were incomplete at that point, and were marked with placeholder conversations for the most part. The released module above should not be considered a demo for these reasons.

Sadly, Moa Dragon stopped working onEriadainsome time ago, and the project languished in the Orphanage for several years. But then a rather incredible thing happened:part of the actual Bob White Plot documentationwas found and released online. This inspired Moa Dragon to begin shopping around the idea of anEriadainreboot here and in other fora, and in March 2011 he rebooted the project...this time using theNeverwinter Nights 2engine and working in (informal) collaboration with the team developingReturn to the Serpent Isle.

You can find the new project websitehere, and the revised and updated project entryhere.