Xefiroderc's forum posts

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Xefiroderc

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#1 Xefiroderc
Member since 2007 • 236 Posts
Maybe I'm getting confused. By real-time do they mean being able to look/move around as things happen like in the I previously mentioned games or rendered from the game engine or cutscenes with some degree of interactivity?
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Xefiroderc

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#2 Xefiroderc
Member since 2007 • 236 Posts
Cool. If it can play PC games I might throw away my computer right now. :P
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Xefiroderc

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#3 Xefiroderc
Member since 2007 • 236 Posts

PSN probably isn't as good as XBL when it comes to extra features, but you can play 60 man matches lag-free, so if you really only care for the gaming aspect, PSN will be fine.

But if I was in your situation, I'd probably stick with the 360, although you need to buy another console it's still cheaper than the PS3 and at least you have, what I assume, is a decent library of games and friends to play with.

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Xefiroderc

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#4 Xefiroderc
Member since 2007 • 236 Posts
Yeah, Half-Life on normal was tougher than Resistance 2 on hard. And I played HL for the PC, I'm guessing analog aiming doesn't help a lot.:?
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#5 Xefiroderc
Member since 2007 • 236 Posts
MGS4 the first game to use real-time cutscenes? Erm, no. MGS4 didn't even have Real-time cutscenes, Oblivion and Assassin's Creed , and probably others I can't recall, had them. And interactive cutscenes like in MGS4 aren't new either, Resident Evil 4 had them too.
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Xefiroderc

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#6 Xefiroderc
Member since 2007 • 236 Posts
Good, not a fan of cutscenes specially now that technology's come so far there's little difference between CGI and gameplay.
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Xefiroderc

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#7 Xefiroderc
Member since 2007 • 236 Posts
Black, reminds me of Necron structures. And Necrons > All
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#8 Xefiroderc
Member since 2007 • 236 Posts
I wish! :P What I meant was that TOR will probably be the only MMO I'll be playing in the near future (assuming it isn't a flop).
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#9 Xefiroderc
Member since 2007 • 236 Posts
I'll just hold out for The Old Republic.:roll:
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#10 Xefiroderc
Member since 2007 • 236 Posts
I'd love it if they'd simply remove the enemy respawns in the campaign. Finite terrorists please. :) Other than that I'de be happy with more of the same.