Yokuz1166 / Member

Forum Posts Following Followers
145 5 0

Yokuz1166 Blog

The Fall of Competitive Multiplayer Shooters

So, Modern Warfare 2 came out yesterday. I played through the campaign and was extremely impressed. Tried a little Special Ops and was impressed. Then I tried multiplayer over Xbox Live. Boy, what a terrible tragedy. Noob paradise. Remember how they destroyed the Halo series with Halo 3 multiplayer? They gave the BKs and noobs good weapons that take no skill to use that kill very effectively? Well, deja vu. The multiplayer in MW2 is horrendous. You'll spawn and usually die to someone camping in one of the 20 or so buildings on each map, which is largely the problem. There are so many obstacles on the map that camping is the number one strategy employed. Throw this in with weapons that are extremely overpowered and overaccurate, and you have a recipe for disaster. There was nothing wrong with CoD4 multiplayer, but Infinity Ward decided to change the formula for success no doubt to their stupidity. I blog about this because it brings me to my point that competitive multiplayer FPSs are a thing of the past. Developers want to make it so that skill plays no role in these games and that everyone has an equal chance to kill. Unfortunately, they do this in a very communistic way. They cater to the style of gaming of these noobs and BKs. Haven't they ever thought that people are bad at video games BECAUSE of their style of play? The people that are good are just playing the game correctly. I'm sure some have, but the suits order them to sabotage their game mechanics anyway. The only truly competitive multiplayer FPSs out there are Halo 3, Gears of War 2, and Call of Duty 4. It's a sad day when one of these three developers deserts it's loyal fanbase. Goodbye Infinity Ward. You flirted with disaster and you've now paid the price for your failure.