Innovation is to risky for most developers, get it wrong and you've got a flop on your hands, even if you get it right it doesn't mean it's going to be more popular than the tried and tested road other games take. Look at Banjoe Nuts and Bolts, it's innovative, but it's split the fanbase with a lot saying they don't get it, don't like it. They could have just made a bog standard platformer and it would have probably been accepted better.
People like safe games, there is a reason why we still use analog sticks and D-pads, why we still play games with mechanics that are 10 years old. Because they work, and they get the job done better than the alternatives that you could probably think up. Innovation is cool if it makes things better, no point of innovation just to be different.
I don't know why you single out Bethesda for not being innovative. Most developers follow a formula that works. I mean Gears 2 looks the very same to the first game to me gameplay wise, and I mean exactly the same. Same as Halo and every other FPS on the market, same **** since Doom.
I'm really liking Fallout 3, just left the vault, it's got dark I've got the radio on and I don't know where to go. Just been attacked by a wild dog and a hobo guy.
After trying the demo I'm not so sure about this game, it's good for people who like this sort of thing, but I found the whole thing rather repetitive, one trick pony so to speak. Looks ok, but how long can you run and jump between buildings before you've had enough?.
I kept getting a Tomb Raider vibe, but Tomb Raider felt more enjoyable, this is like a tech demo, and looks like one, very bare graphics.
But I'm sure it's a good game for those interested.
Quad core PC...good luck with that. I love how even hermits with old rigs try and claim ownage against console owners, even though they can't run this game at full spec.
And for the 5% who can, have fun, game is good but not a patch on the previous games.
You make it sound as if there is something terribly wrong with using a controller. I've been playing consoles since the NES, there is nothing wrong with using a controller. I think it's streets ahead of keyboard and mouse for many many genres of games.
I want to know how you put up with a keyboard for racing games, platformers, Devil May Cry, and beat em ups. I'm guessing you can barely get your car or character past the intro screen.
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