After re-watching the Microsoft E3 Press Conference, the sound was a bit off but if you couldn't watch that then read this. We have been treated to a lot of awesome experiences including CoD: Black Ops, Metal Gear Solid Rising and the Kinect (Previously Project Natal). If its too long and you can't be bothered in reading this, there will be a summary.
To start the entire press conference off was the Call of Duty: Black Ops trailer followed by a bit of the gameplay from Mark Laima, the Studio Head of Treyarch. There were 2 very different maps that he was showing off to us. First of all we start with the stealth, in which we got to have a look at the main character in a tunnel, which we presume he fell into with a teammate or 2. In this tunnel he gets blocked off from 1 teammate and then follows the other one until he hits a corner and gets an enemy run around it and knife your teammate while you shoot the enemy quickly with your revolver. After walking around the corner into a larger room than your small tunnel, this map ends and the next begins.
The other part that we got to see was more of a guns blazing sort of action that we all love. Bust in, steal the helicopter and fly it away, all the while blowing up everything that wants to blow you up from the ground. Blowing up bridges, cars, villages and pipelines are all just required in this mission but at that we ended our demo.
After Mark was finished, Don Mattrick, the Senior Vice President for Xbox, came out and stated that all CoD DLC expansions will be released on Xbox 360 before any other platform. So it might be a good idea to get one so you can get all your CoD DLC information as soon as it comes out.
But thats just the first of the information that Don listed. Going on to say bits about the XBox Live changing the way you watch movies, listen to music and connect with friends but we will go into that a bit later on. But finishing with that he invites out the creator of Metal Gear Solid, Hideo Kojima.
Hideo Kojima started off with a short speech by stating that it was important that they had something unique for Metal Gear Solid Rising. But his bit wasn't very long at all as he then invites out Shigenobu Matsuyama, Producer for the game.
With Shigenobu, he started to explain that it was based on a word that they created, which was Zan-Datsu, which when translated to english is Cut-Take. This was then explained further with a video that showed the main character jumping down and slicing up a robot and then taking what looked like an intestine from its corpse. But there was more. With action that involved cutting up basically anything and everything, from cars, to walls. It even allows for you to select the angle and everything to which you cut. And then just when you think its all over, it makes a joke showing the main character cutting up a watermelon. Then of course the video finishes but not before saying, and I quote, "What will you cut? The blade is in your hands." The guys at Konami really do have a sense of humour.
After MGS: Rising, Paul Spencer, the Corporate Vice President of Microsoft Games Studios, takes the stage and announces that they are all about the stuff that defines the industry, from multiplayer to graphics and more. But now we know that all the experiences, games and everything else that are mentioned past this point are avaliable exclusively to the Xbox 360.
Now its the Epic Games time to shed its light for the public to see what they have for us with Gears of War 3. Cliff Bleszinski, Rod Ferguson, Lee Perry and Tina Wood were gracious enough to show us the 4 player story-based co-op. This included the team of 4 playing through an open area of the game killing some pretty nasty enemies until one of the players died but the revive came quick. But what I found really nice is what came next with a weapon swap between teammates. Then comes more enemies and a few huge snake things that popped out of the ground and spawned even more enemies that get extra arms and stuff. So the enemies morph, thats strange but awesome. But as we see one particularly tough enemy with about 5-7 arms, we see that our main character, Marcus, must do a few diverolls to avoid it so that they can delay it before they run into the base that they were just outside and watch from within as a laser hits it from space. But then as it jumps over the wall to the base, the demo ends. But before the team leaves the stage, Cliff announces that they are unveiling a new mode called "Beast".
To be Continued...
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