@grbolivar Seriously, this DLC and season pass BS is getting out of hand. I really question whether or not the game being released is actually complete if it has DLC available within the first month or two.
And $50 [console] games? I wish! And when games cost less than that? Practically the days of myth.
Looks like I shall be holding course with my "wait until the price goes down" strategy. Honestly, if they hike the price to U$70, I think they'll see some backlash from the community.
I always felt that $50 was a fair price, but was willing to stomach $60 for the "next-gen"; $70, however, is far too close to $100 per game. PC titles are releasing at anywhere from $10 to $60 and with the looming (though questionable) threat of the Steambox concept, I would think it very foolhardy to push past $60.
Oh, and they use music. Almost forgot that one. :P And there have been some amazing video game soundtracks. The Halo series stands out in my mind in this regard.
They depict great skill in art: drawing, animating, painting, sketching, concept art, graphic art, sculpture, design. And these works are just as emotionally moving and thought provoking as the stories they seek to visually represent, as the moments they portray. To deny video games their logical, and rightful, place in art is foolish and ignorant. However, the issue most people are having is their skewed view of video games as mindless, superficial, and artificial experiences; I don't blame them, not entirely. Most are woefully ignorant of the best titles that video gaming has to offer, and have only seen garbage like COD and Doodle Bop. There are also the "critics" to deal with, those of the art world and the video game world. But like any emerging medium, it's going to take some time before people accept it is as art; it will come. Part 2 Cheers.
Gonna have to agree with TheBigKabosh and Sepewrath here. Video games need to be what they are, and these developers, in their arrogance, impatience, and over-excitement to evolve video games and "raise the bar", are blurring the lines that define video games, and the video game experience. Video games qualify for art under almost every discipline you care to name, so take your pick. From drawing to storyboarding to film, video games are utilizing every medium that is considered "art". Factor in that some video games combine all of these elements into one amazing package, and I fail to see how they do not qualify. Some great examples are: Bioshock Ico Shadow of the Colossus Deus Ex KOTOR Chrono Trigger Chrono Cross MGS4 The Legend of Zelda: Ocarina of Time There are quite a few more, some newer, some older, but all great pieces of art. Like books, these games transport you to fantastic lands and far away places. They evoke awe, a sense of adventure and exploration; they depict sorrow, hardship, loss, fear, anger, hate, love, compassion, betrayal, redemption, choice, paradox. They are thought provoking, from the simple choice of whether or not to harvest a Little Sister to seeking salvation for Bastilla. All the elements you find in famous literature you can find in video games. Part 1
You can really see the difference Ubersampling makes; every just looks so much smoother and real. And the hair, man, the hair looks fantastic with it on! I tip my hat to CD Projekt. Great game, great engine.
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