aerobie / Member

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God of War Collection Now; Dante's Inferno Later

  • My next PS3 purchase: God of War Collection. I've got my pre-order in. Just waiting for it to arrive. The GoW games were great on the PS2. Can't wait to play them again in HD, and with trophies. Nice! Now, if only we could get HD PS3 ports of Okami and Shadow of the Colossus, I would be an even happier PS3-owner than I already am.
  • My next PSN purchase: Super Stardust HD. I really like dual-stick controls: One stick moves. One stick fires. It's straightforward, and it makes for some fun gaming times. I had a blast with Smash TV back in the day. I remember it being one of the more replayable titles for my SNES.
  • Awaiting the Blizzard: It feels like we've been waiting so long for Diablo III and StarCraft II to come out that I've just altogether lost interest. I'm not sure I even want to bother playing them when they come out. (We'll see if I'm eating my words when they finally do come out. It wouldn't be the first time.)
  • Speaking of Diablo: I think I've grown tired of the action-RPG genre altogether. A couple of years ago, I would have been drooling over Torchlight: a $20 perfection of the click-click-click-4-phat-lewt formula. But now, I just haven't had the drive for an action-RPG since Titan Quest. I want to want Torchlight, but I don't. (Again, maybe I'll eat my words later.)

Speaking of devils (speak of the devil?): I asked for it. No, really, I did. The Divine Comedy is one of my favourite literary works, and I always thought it would be awesome to make a game of it. Now, EA is making a God-of-War-esque adventure of Dante's Inferno (cleverly leaving themselves the option of a trilogy with Purgatory and Paradise). And already there is no shortage of controversy.

Actually, the controversy so far has centred less around the game itself and more around EA's marketing. EA staged a fake religious protest of the game, which received backlash from real religious groups. EA presented a lust-themed contest—and game show booth babes were subjected to undue harassment—and this received more backlash. Apparently one of the game's trophies, called Bad Nanny, is also receiving backlash from nanny groups. Backlash aplenty and the game isn't even out yet. Is EA being reckless here? Or are they doing this precisely to evoke these angry reactions from people? (Anger is one of the deadly sins, after all.) A game about hell is bound to be controversial to begin with, so why not just go with it, eh?

I like EA's greed- and anger-based promos. For greed, game reviewers were openly sent $200 cheques in exchange for good game reviews. For anger, reviewers were sent wooden boxes that, once opened, would perpetually Rickroll unless they were smashed to pieces with a hammer (included in the box). (I just hope that EA got Mr. Astley's permission to use the song or there may be even more controversy... Waitaminute. Does that mean Rick Astley gets royalties for these Rickrolls?! Awesome!)

Is this all ridiculous and irresponsible? Marketing gone out-of-hand? Or is it brilliance and bringing the themes explored in the poem and game into real-life to urge us to reflect upon sin? Either way, I asked for this game, so, for better or worse, I'll have to get it and play it. I might have to learn my lesson about being careful what I wish for…