This seems to be a good time to be patiently waiting for good things to come. With so many good games on the horizon (with the list being topped by Starcraft 2, naturally), it's hard to to be excited about a lot of things. The question is, will these great promises deliver?
Let me start with the follow up to a great saga (and no, it's not Starscraft 2... yet). I was amazed at how much I loved the original Fallout, and even if I played the sequel many years after it's release (I ended up playing it back in 2003), and even if it's visuals were bad even by 1999 standards, it blew me away. Both games were clever, with great back stories and an unsurpassed character development system. One of the high points in the original saga was also the combat: a great turn-based mini game that reminded me of how great the X-COM series and Incubation were.
Now, most of us are really excited that we're getting a new Fallout. And all of us who have seen it's screen shots are really amazed ad how awesome Fallout can actually look. However, will the new fancy look of Fallout evoke such precise emotions as the cartoonish-themed original ones? I wonder if all this realistic look won't derail the player from the original mood, and turn it into yet another cyberpunk-mooded game?
And now for the really strange twist: will Fallout 3's real-time combat be as much fun as the turn-based original system? It may be more precise, and the V.A.T.S. system seems very cool, but the question here is... will it be fun?
We've got a lot of promises for this one... let's hope, in the end, the union of all it's pieces make Fallout 3 a game at least as good as the previous 2!
Log in to comment