afpabon / Member

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Promises (1)

This seems to be a good time to be patiently waiting for good things to come. With so many good games on the horizon (with the list being topped by Starcraft 2, naturally), it's hard to to be excited about a lot of things. The question is, will these great promises deliver?

Let me start with the follow up to a great saga (and no, it's not Starscraft 2... yet). I was amazed at how much I loved the original Fallout, and even if I played the sequel many years after it's release (I ended up playing it back in 2003), and even if it's visuals were bad even by 1999 standards, it blew me away. Both games were clever, with great back stories and an unsurpassed character development system. One of the high points in the original saga was also the combat: a great turn-based mini game that reminded me of how great the X-COM series and Incubation were.

Now, most of us are really excited that we're getting a new Fallout. And all of us who have seen it's screen shots are really amazed ad how awesome Fallout can actually look. However, will the new fancy look of Fallout evoke such precise emotions as the cartoonish-themed original ones? I wonder if all this realistic look won't derail the player from the original mood, and turn it into yet another cyberpunk-mooded game?

And now for the really strange twist: will Fallout 3's real-time combat be as much fun as the turn-based original system? It may be more precise, and the V.A.T.S. system seems very cool, but the question here is... will it be fun?

We've got a lot of promises for this one... let's hope, in the end, the union of all it's pieces make Fallout 3 a game at least as good as the previous 2!

The long wait

So it happens all over again. Back in 1996, when I first heard about Blizzard's new project (Starcraft) I was amazed. Even if all we knew back then was that it was a sort of "Warcraft in space", even using Warcraft II's by then excellent engine (anyone remembers those old fashioned top-view screenshots we first got?).

In 1997, my dad was into an ISP business, so I had free Internet access 24/7. I even worked there as a support technician, so I didn't even had to connect using my phone line (oh, the old days when you actually needed a phone line!). I remember spending several hours a week doing my honest research on all things Starcraft, and when I first got the news that it was using a completely new engine, and three completely different races I just couldn't wait for it.

But then, as always, Blizzard promised the game to be out "when it's done". How naive we were back then not to know that Blizzard always releases one (and only one) game every year ('95: WCII, '96: WCII expansion, '97: Diablo... hence, '98: Starcraft), but I guess things were a bit different back then.

The reasons why I believe Starcraft is the best game ever are to be exposed at another time; however, I do believe that. So, even if we all knew Blizzard was cooking something, they weren't going with the 1 release per year anymore ('04: World of Warcraft, '05: nothing, '06: nada, 07: WoW Expansion, '08 and afterwards: ?), and even if we all, deep inside, knew the Starcraft franchise wasn't dead (not after the Ghost dropout... it couldn't be dead!), and even if we all wished for Starcraft II, not all of us actually expected such a big news.

So here we go again, waiting for a "when it's done" to happen, and no longer with the certainty that Blizzard releases 1 game a year. Oh, cruel destiny... could you please, please make it happen sometime in '08?