AI in shooters are just programmed to find a way to shoot you, if they really want the AI to be smarter the programming itself has to be based on variations of outcomes and challenges the AI would face and make the best choice, just like how a human player would trying to shoot another player in multiplayer
EXACTLY i dont want to spend money on dlc that is pointless... also if i download so much im going to have to delete some old game data just for a new one, i dont think i would... DLC is good to have but i think.. ill stick to the disc base games because i dont want to have to use up my space..
Look at Demons Soul's, i think it has a perfect morality for that type of game. it gives an impact on the game wether you become black or white soul tendacy you gain access to different areas and different items and sometimes fighting different enemies. its a simple morality also games like Way of the Samurai. If the game is more like a movie or a narrative situation ease on the morality because sometimes its about the story. Games with major morality will have to change the corse of the game and the situation making it feel like this is your choice, the impact it can give you, the results, and etc. When i look games like fable it seems like thers no point in having morality because to me it didnt give an impact on the game only in appearence. i want to look evil but do good deeds and rescue people. Fallout 3, although i never played it i looks like a yeah do what you want game, you dont have to beat it its fun. Morality can be so big and small in a game. i think it should be used wisely. i perfer games with more of a direct morality and simple. Choose your own adventure is good too but it makes feel lost of direction.
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