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alv01

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#1 alv01
Member since 2005 • 76 Posts
Hmm, seems the multi-platform games are still superior in visuals on the 360.

I wonder when we will see the multi-plats looking the same. My bet is about 6 months time.
Raidea


But I was under the impression that PS3 was the lead sku for this game, given that it was first announced for PS3...
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alv01

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#2 alv01
Member since 2005 • 76 Posts
you're right. this game sucks. i dont think anyone really cares for it... im just posting this as a... just cause kinda thing
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alv01

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#3 alv01
Member since 2005 • 76 Posts
believe me, i tried looking for them... just nowhere to be found. But the right side AA detriments are pretty obvioious i suppose
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alv01

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#4 alv01
Member since 2005 • 76 Posts
Source (http://blog.kansai.com/jyuuza/769)


Far left circle: Reflection effects missing in PS3 version. Notice how that building disappears.
Top left circle: On the weapon, the dynamic lighting from boosters should be present. Its not.
Middle... middle: The boosters on the PS3 version is essentially a white circle. The 360 has a clear beam-type look
Bottle right leg: Huge AA difference

Also, pay attention to the building to the right: AA nightmare on the PS3 version, but not the 360 version.

*edit* guys, copy image location, and paste into url for bigger picture