As some of you may already know, Resident Evil 4 was my favorite last-gen game. The combat was always intense and almost non-stop, and the atmosphere was spot-on as a horror game. Now we have a new Resident Evil game after four years. I've only played the demo for about 10-15 minutes, so this blog probably won't be that long.
You play as some guy named Chris who looks a lot like Leon Kennedy from Resident Evil 4, and who's also accompanied by a female woman who's name I don't remember. The controls feel very similar to RE4's, but I think the control scheme worked considerably better for the Wii, but I did happen to use a Zelda Wii Gun when I played RE4. The first cutscene consists of a bunch of African people gathering around a platform as some guy getsexecuted. The gameplay generally remains the same as RE4, except you now have a partner. You can heal each other and command the AI to push forward. You can still access your weapons cache, but it's now done in real time, which I hate. When at least 20 different enemies are sprinting towards you, how are you supposed to access the weapons cache during the middle of it? And even scrolling through it appears to be a difficult task, since the analog stick isn't very effective at remaining in one place. The aiming is also a bit clunky. In terms of any new or tougher enemies, I've seen videos of another classic Dr. Salvador with a chainsaw, but I happened to encounter the executioner, or the big axe man who covers his face and body with black cloths. He seems to take a never ending amount of damage, but he's slow and clumsy with the axe. The visuals do look great, though there are some clipping issues, but they're only noticeable because everything else looks so great. Resident Evil 5 is set to hit the market on March 13, and I'm definitely picking this game up.