Clearly the best way to make a "world class" game (I could also argue I deem the term "world class" to be highly subjective anyway) is to yearly pump out a highly derivative, run of the mill first person shooter with a massive brand name behind it. Because clearly all the best video games are made by big budget studios, and anyone even attempting to take on the pinnacle of modern gaming should just get **** By the way, if you've taken my comment seriously then don't even bother to reply.
So far its 2. I like them all, but AC1 was far too linear for me, and Brotherhood (even though I enjoyed it) was just too damn easy. You could get yourself out of a tough spot by having someone magically appear. Great games though, one of the better multiformat new IP's of this generation.
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