To the people saying how we're pro-blizzard because we dislike the game, it's really not the case.
Let's forget about story, content, overall cohesion of the game for a second. Squeenix REALLY needs to take some lessons on Human User Interface Design. The game can have an awesome story, be rich in content for all types of players and therefore deliver an immersive experience - but if the UI sucks, it really makes playing the game a chore.
Is it necessary to have to browse through menus just to open up your inventory? Why are different in-game functions nested behind multiple layers of menus? What was the rationale behind the cumbersome minimap - not only has it got a terrible refresh rate, but lacks basic functions such as zooming in?
Really, as gamers we might be content with what was given to us back in FFXI, but the genre as a whole has evolved. Consider that we would be spending hours upon hours (and then some) with our online avatars, MMOs in general NEED to be functionally efficient.
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