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beddall Blog

please if you're reading this. join the console union.

*snores* 1 2 3 4 5 i can catch a fish alive 6 7...

WHA sorry about that just dont tell anyone

ok on too subject

Please *Puppy Eyes* Join the console union ill do anything you ask if its including the union like you say i want to be an officer ill make you an officer as soon as possible but only if you comment on this page.

You probably know this but the console union is about

1.Console Information

2.Console Timeline

3.Old and NEW news about Pokemon , Zelda & Endless Ocean

4.If your a fan of the Games above^^^^^^ you would like to check daily on my union so your free to do so if you comment. sorry im being bossy but comment and ill do anything for you

Ok thanks to MayorJohnny please comment on his blogs and join the mario gamers club for him.

and ITzCobra

pokemon heart gold and soul silver coming soon on 26 march 2010

W00 H00 pokemon heart gold well i got it in japanese on R.O.M but i need POKEWALKER ok ill do a mini review and dont go to argos game and gamestation are cheaper i looked so belive me!

pokemon heart gold and soul silver coming soon in 26 march 2010 in United Kingdom

Ok subject is Pokemon HG & SS

1.ok this game is an remake of pokemon gold and silver on gameboy colour and is in the Johto region.

2.This game comes with a pokewalker accessory first you go on pokemon heart gold menu(YUMMY notthat MENU)and select pokewalker and then put a pokemon to the pokewalker & then you walk and train it.

3. dont shake or put it on your cat or dogs colar because that not nice.

4.POKEMON RULES

reopened console union sorry first one failed cos on member denied

Sorry because 1 member denied everyone will have to do it again 1 MEMBER just one WHY.

if you want to join again feel free but if you dont just throw tomatoes at me its my fault.

My New Union is the same as before.Wellitsabout Console Information , Console Timeline , Zelda , Pokemon & Last endless ocean. So if you're a fan Come To The Console Union!

Ok

thanks for joining

MayorJohnny

ITzCobra

If you want to join again.

Beddall

at level 6

finnally at level 6 now i made a union i need officers ive sent a message too

MayorJohnny

ItzCobra

GroundGamer

DarkMasterMitch

new super mario bros wii review

New Super Mario Bros Wii

new super mario bros wii isa great game, no question. This fresh platformer brings back all the gameplay elements that made the series such a noteworthy and inspiring franchise. And even though the series has made the successful leap from side-scroller to 3D platformer, the original formula still works extremely well today. New Super Mario Bros. Wii continues to prove that fact.

The Wii game lifts the efforts that went into the company's original revival on the Nintendo DS. That portable game brought the 2D platformer formula back for a new generation of gamers. The end product was a fantastic experience, mostly because -- for gamers like myself who grew up on Super Mario -- it was an incredible thrill to play through a fresh Nintendo-developed experience that captured everything we loved about the franchise. The 2006 release was docked a bit for being a bit on the easy side and offering some unbalanced Mario elements (two worlds are locked?), but ultimately it's still one of the Nintendo DS system's best titles.

New Super Mario Bros. Wii isn't a port of the DS game but it certainly has the DS game to thank for a lot of its production. The game brings back the classic platformer gameplay of the 8 and 16-bit designs of Super Mario Bros., Super Mario Bros. 3, and Super Mario World, and -- like the Nintendo DS game --introduces new gameplay mechanics that just wouldn't have been possible on the gaming hardware back in the day. You're going to get platforms that tilt and sway, cloud mists that obscure the levels, areas that are quite literally infested with dozens of enemies, and sizeable bosses that take up nearly the entire screen.

The game controls just as the original games: there's an option to plug in a Nunchuk for analog stick control, but this game plays best with a stock Wii Remote to mirror the original NES pad. The game features identical control to the 8-bit designs with a bit of a current generation twist. Not only are there gameplay elements where tilting the controller affects the game world, but players can give the remote a bit of a shake for contextual control: carry obstacles by holding the button and shaking the controller, or get a bit of a jump "pause" by thrusting the Wii remote at the peak of a leap.

New to the game are power-ups such as the Ice Flower, the opposite of the Fire Flower stand-by, that'll freeze enemies in place and turn them into slippery platforms or obstacles to pick up and throw and the Penguin Suit that enables non-slippery walking on ice and spectacular swimming underwater. These additions feel natural to the design, though the Penguin Suit doesn't look nearly as hip as the classic Raccoon wear of the original suit game, Super Mario 3.

console timeline 2

The first console ever *DRUM ROLL* console in CAPS is what i have ive got a list that i dont know that date realeases aswell this is not the timeline this is a list

1.Console is The Brown Box. Time Made in 1967.the inventor isRalph Baer & Coworkers

2. Console is Odyssey. Time Made in 1972. the inventor is Magnavox

3.Console is Pong. Time Made in 1975. the inventor is atari

4.console is atari 2600 VCS. Time Made In 1977. the inventor is atari

5. console is intellivision. Time made in 1980. the inventor is mattel

6. console is nintendo entertainment system. time made in 1985. the inventor is nintendo

7.console is Gameboy. time made in 1989. the inventor is nintendo

8.console is Genesis. time made in 1989. the inventor is nintendo

9.neo geo. time made in 1990. inventor is SNK

10. console is Super NES. time made in 1991. the inventor is nintendo

11.console is PLAYSTATION. time made in 1995. the inventor is sony

12.console is nintendo 64. Time made in 1996. the inventor is nintendo

13.console is PLAYSTATION 2. time made in 2000. the inventor is sony

14. console is Xbox. time made in 2001. the inventor is microsoft

15.console is nintendo game cube. time made in 2001. invented is nintendo

16.Game Boy Advanced& SP. time made in 2002. the inventor is nintendo

17.NINTENDO DS(Dual Screen). Time made in 2004. inventor is nintendo

18.console is playstation portable(PSP) time made in 2005. inventor is sony

TIMELINE

1.spacewar

2.magnavox odyssey

3.computer space

4.Coleco Telstar

5.atari 2600

6. Nintendo tv game 6

7.Magnavox odyssey 2

8.space wars

9.atari 400

10.atari 5200

11.nintendo entertainment system

12.sega master system

13.atari 7800

14.atari XE

15.gameboy

16.sega genesis

17. atari lynk classic & lynx 2

18.SNK neo geo

19.sega game gear

20.super nintendo entertainment system

21. atari jaguar

22.sony playstation(IVE GOT THIS

23.sega saturn

24.virtual boy

25.sega nomad

26.nintendo 64

27.sega dreamcast

28.gameboy pocket

29.gameboy light

30.gameboy colour

31.SNK neo geo pocket

32.sony playstation 1(PS1)(GOT THIS ASWELL)

33.SNK neo geo pocket colour

34.sony playstation(I HAVE THIS BUT ITS MY UNCLES)

35.nintendo gamecube

36.microsoft xbox

37.gameboy advanced

38.gameboy advanced SP(I HAVE THIS)

39.playstation X

40.Play station 2 slim(i got this)

41.atari flashback

42.Nintendo dual screen (DS)

43.sony playstation portable(PSP)

44.gameboy micro

45.Microsoft xbox 360

46.sony playstation 3 (PS3)

47.nintendo revolution(WII)

thats it guys a whopping 48 console but which company will get number 50

the history of consoles

The first console ever *DRUM ROLL*

1.Console:The Brown Box. Time Made:1967. Who invented: Ralph Baer & Coworkers

2. Console:Odyssey. Time Made:1972. who invented:Magnavox

3.Console:Pong. Time Made:1975. who invented: Atari

4.Console:atari 2600 VCS. time made:1977. who invented:atari

ill do some more fate i check somethin

this what i would like a console to do in the future

this is what i would like a console to be in the future

1.it could have games inserted like any console

2.it could be a calculator

3.you could like shop not just games just like ,clothes shopping(for girls) , get your food from the market , buy new games consoles not just like wiiware or virtual consoles like normal wii games just ordering it on your dsi or wii

4.have a chat system that you could chat into the microphone and video messages

5.have your console as a mobile

6.have internet including youtube , game sites like miniclips ,

7.watch cartoons or soap and all sorts like that like bbc iplayer

8.have your console as a ipod

9.have a camera

10.have wifi but you can play through the story with people over wifi

11.record sounds

12.you can post your own blogs and comment like gamespot

13.have a sat nav so you can be guided around the world with your dsi

14.have your volume at like every volume in the world so your mom does'nt complain like TURN THE MUSIC DOWN

15.have a cheating system (i dont like cheating anyway)

16.have something that can have you watch latest trailer like the nintendo channel

17.have your console as a torch so you can see in the dark

18.make a gamespot account on your console and do anything really

19.have like microsoft word , powerpoint , publisher & outlook

20.email people

21.instead of a volume button or slide it would be better if it was a knob like a stereo

22.have a mouse plug in like a computer so instead of using the stylus you can use you computers mouse

this is what i would call the best console ever anyway technology is getting better every day you probably wont belive me but this could come in 10 years probably

my endless ocean 1 review

this is my review and ive copyed and pasted it so please dont ban me :D

In Endless Ocean from Japanese studio Arika, you step into the wetsuit of a deep sea diver out to make a name for himself, but if this all sounds like the premise for a new Jaws movie, well, we're here to forewarn you that there is about as much straight-up action in this oceanic exploration effort as there are sharks at your local mall. You will swim with all sorts of sea life, discover seemingly endless abysses, befriend dolphins, and even come unto ancient underwater ruins, and you'll shoot it all, too, if you so desire – uh, with your camera, that is. We're certain that some players will find little point in traversing the beautiful underwater environments in Endless Ocean, but for those who are fascinated by the aquatic universe, the game will provide a tranquil and ambient escape into the depths below.

Interestingly enough, while Endless Ocean is a wholly originally undertaking on Wii, Arika has been experimenting (obsessing over, really) with underwater-themed videogames for several years in the form of its "Everblue" scuba-diving / simulation titles for the PlayStation 2 platform. Endless Ocean on Wii seems to use these efforts as inspiration, incorporating a similarly complex aquatic world to explore, but ditching the largely first-person experience of the PS2 titles for a third-person presentation that is also heavier on exploration and lighter on any RPG elements. In our experience, the strategy is much improved – and it doesn't hurt that Endless Ocean happens to look much better, either.
As seasoned gamers, we're constantly trained to discover the main goal of any title. What is the objective? What is the point? In Endless Ocean, that answer may sometimes prove difficult to come by, which is exactly why it's a refreshing addition to the Wii library. Your primary quest is simply to dive and to explore, and everything beyond that is secondary. You drive a boat around a huge ocean and regularly dive below to interact with fish and observe different underwater terrain. During these moments, Endless Ocean feels less like a game and more like a leisurely oceanic stroll, enabling you to browse through coral formations and pet different fish using the Wii remote with no real purpose except to catalog them. However, as you dive into different locations, you inevitably journey back to your boat where you'll find e-mails in wait, all with new objectives. You might have to photograph a rare fish for an article in a magazine or maybe you'll need to become an underwater guide and escort another diver to a locale. How you choose to go about accepting these requests is completely up to you. The game has a very laid-back, no-hurry feel to it that extends into the scuba-diving portions, which are drowned in ultra-spectacular scenery and moody music.

Endless Ocean sometimes feels like it was developed by two different teams: one very talented group dedicated to the world beneath the water and another (less gifted, let's say) which busied itself with what is essentially an overworld hub: the boat. You can move your created scuba-diver throughout this boat, exploring the deck and interacting with secondary characters, or retiring to the captain's room, where you can pilot the craft to different locales, alter the appearance of your diver (with upgrades), look at your cataloged fish, and save your progress. The presentation of the pilot room is effective, but when it comes time to move your character about the boat, the lack of development care becomes evident. Not only do the above-water graphics lack detail, but character animation is stiff and unconvincing. Furthermore, you actually control your character by
pointing and dragging him with the Wii remote, at which point he practically stumbles into whatever direction you've selected.

Dive below, though, and it's another story because Arika has painstakingly created highly beautiful underwater worlds overrun with different exotic fish of all shapes and sizes in addition to jaw-dropping abysses, caves and ruins, and a wide variety of stunning natural rock formations. The locales are complemented by convincing character animation, fish and scuba-divers included, not to mention moody lighting effects (the rays from the sun bleed through the water and filter down onto characters as they swim below; and when exploring at night, your diver's flashlight illuminates the terrain below with a per-pixel-like beam whose brightness depends upon the range of the object it is spotlighting) and one of the best soundtracks in any Wii game to date. Whether you like the slow ballads that accompany the diving bits or not, there's no denying that they are extremely well produced, crystal clear, and perfectly matched to the serene settings. The first time you come upon a whale, which glides slowly through the darkening waters of the deep sea, or make your way into an undiscovered underwater cave, you might just find yourself hooked by the slow-paced, but rewarding nature of the game.

There are a few frustrations to Endless Ocean's presentation of underwater diving, though. The first and most obvious is that in Arika's attempt to make controls accessible, it has also made them slightly clumsy. You need only the Wii remote to do everything in the game; no nunchuk necessary. There are times, however, when the nunchuk's analog stick would be preferable to pointing at the corners of the screen with the Wii remote to make your diver glide through the waters. After a while, this functionality, while forced, becomes second nature, but the option for analog control would have, at the very least, been a worthy inclusion. Also, while you can drive your boat all over a map, once underwater you are restricted to a specific grid on the map. In other words, if you swim too far, you will eventually be redirected backward (the only way to keep going is to resurface, drive your boat to the next point on the map, and then dive below once more), a flaw that breaks the momentum of the otherwise relaxed and free presentation and nature of the game. Finally, while there are many marvels to behold in the waters, a distinct lack of action-oriented control options means that you can generally look, photograph and swim around said marvels, but there's little to do beyond that. (Thankfully, you can seek out and discover hidden treasures, which can be picked up using A + B-trigger) buried across the ocean floor.

We tested the mode thoroughly for the purposes of our review and found it to be a welcomed addition, even without a Wii headset (which is sorely missed). After you exchange friend codes, you can lower the "Wi-Fi Connection Gate" on your boat (represented as a physical gate), at which point you're free to go diving; when your friend joins your game, you will be alerted regardless of what you're doing. It's a simple setup process and the two-player online component itself is lag and bug-free, as far as we can tell. You can even communicate 16 different greetings and commands like "Follow me!" or "Wrong," all executed by first tapping up on the D-Pad and then tapping again in any of the four directions. It works, but if you have a cell phone and a Bluetooth headset already, we highly recommend just using that because Endless Ocean is a slow-paced affair and you absolutely will just want to shoot the breeze with a buddy as you explore.

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