biosc1 / Member

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Watching the live feed from the E3 floor. Day 2

Continuing to watch the live feed from the floor. Chromehounds (360): I have had mixed feelings about this game ever since watching some newly released video a few weeks ago. Now, watching the trailer at E3 and listening to the representative, I am beginning to like the look of the game again. The lighting in Chromehounds is great. Explosions and smoke affects look nice. I also like how mechanical the mechs look and how they move. The environment looks fairly destructible. The only issue I have comes from something the representative said. He began by saying that the world is completely destructible. If you can see it, you can destroy. Though, disappointingly, he said that the communication towers and other game necessary buildings cannot be destroyed. Now, I understand why they chose this route, but, in my mind, I find this detracts from the realism. If you are destroying everything, then these buildings stand out because they can't be destroyed. I would rather that they had chosen a different design route that did not depend on certain buildings being indestructible. Note about the Nintendo Wii: Hmm...just heard that the Wii will require a strip of plastic on the tv to allow for interaction with the motion sensor in the controller. I didn't even think about how the controller would interact with the tv. I figured that it would just "automagically" work. I am unsure if I want to put a strip on my tv. I guess it really depends on how it looks and how big the wires are that are attaced to the strip. Lego Star Wars: Really enjoyed the coop in the original. I will definitely get this one. More easy to get into fun. Now, which platform does one get it on? It seems to be coming out on everything. Company of Heroes: Looks like it's time to upgrade my computer. I have been looking for a good WW2 RTS since the old Close Combat games. This game looks to be a very good strategic game. The developers seem to have emphasized the importance of strategic decisions and positioning. The AI seems to be quite smart and adaptable. The graphics look great and the destructible environments add some great realism to the game. Test Drive Unlimited: Very pretty game. I will definitely be downloading the demo tonight because, no matter how pretty the game, the handling is what decides its greatness. The developers seemed very keen to hear user input on the demo so I'll be interested to see if they really implement what is suggested by players. Show Note: Wow, initially Michael Madsen seemed to be a real bastard, but, after listening to him talk about the new Reservoir Dogs game, you really start to hear the passion in his voice. He seems to really like get portrayed in games and enjoys lending his voice talent. Funny that he seemed quite disappointed that the other actors from the movie didn't lend their likeness' and voices. Dragon Ball Z game: It seemed like 2 DBZ games were being showcased by the developers. The first game seemed more cell-shaded and classic pseudo 3-D fighter game. The second game was more original. It showed the fighters in a behind-the-shoulder 3rd person view. Now this second game looked fantastic. It really seemed to showcase the classic action from the cartoon. The easy to perform air combat really caught my eye, along with the attacks that push the opposing player halfway across the map, crashing through stone etc... along the way. Ageia PPU Developer: I really don't think that this card is really necessary at this moment in game development. The issue I have with this card is that the games out right now that support it require you to install the Ageia driver even if you don't have the hardware. What happens then is that the game will run the physics engine in software mode instead of hardware mode. Now, from reviews that I have read, it appears that there is no real way to benchmark the game without the driver and hardware versus having the driver and hardware. I guess it's the cynic in me, but what if the mandatory installation of the driver actually inhibits the gameplay so that it makes having the card seem more worth it? Gears of War: Not much to say. Must buy. Though framerate and animation transition seems a little jerky, but they are still working on optimizing and polishing it. As the developer says "If there weren't bugs, it'd be shipped already".