Some sort of virtual reality - absolutely (for some types of games). Ever since I first tested the Wii (and again when I saw the Sony Wand demo at E3 where he simply couldn't hit the ball with the tennis racket) I have waited for that. I think motion sensing without virtual reality is in many cases pointless - you need to be able to actually hit the (virtual) ball directly - not control something on a screen a few feet away that is hitting the ball.
I'm mainly a PC gamer - not because I like tinkering with PC hardware but because I prefer the types of games and control mechanisms (Mouse & KB) normally associated with PC:s. I do like the idea of console hardware though, i.e. having a level playing field + knowing that I will be able to run games at the optimal resolution etc for years to come. I expect/hope to see a solution that allows for PC-like gaming on console hardware.
I would like to see the consoles become more like a server I can hide somewhere and then, depending on the type of gaming I want to do at the moment - e.g. playing Battlefield 3 alone (but online), NHL2011 with a bunch of friends in my living room etc- I simply use a suitable client/control mechanism. That could be monitor/mouse/keyboard for traditional PC gaming, TV/gamepad for console-type gaming or maybe even a mobile device of some kind (like an iPhone) that I would use to connect to my server at home. I would expect the games for the platform to be designed with this in mind from the start, i.e. the games should still be designed with a specific control scheme (e.g. mouse/keyboard for FPS:s) in mind so they don't try to allow for multiple control schemes in the same game, or at least have ways to keep players using different schemes separate.
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