Hey! I know it's been a while, but a few of our team members have been going on summer vacations so it's been difficult to coordinate an update (mostly because I'm a lazy bastard) But, lo and behold, we have another update for you guys. Feel special.
KRAKOOM!!
What's that sound?? UNSC ships exploding into existence!!! Who needs slipspace when you can explosively translocate like space ninjas? NOONE, that's who!!! So Velo's been working overtime (too bad he doesn't get paid) on some new ships. First he makes them.....posts them in the trusted area on our forums.....we all complain about whatever nuance we dislike.....he takes them back.....fixes them.....and repeat. You'd be surprised at the quality of the stuff we turn away. But that's not my point. My point is here are 3 new ship designs!!!
Designed to deploy and support large numbers of strike craft to support other UNSC vessels, the carrier has proved to be a vital strategic advantage throughout history.
How ever, unlike ground based carriers, the Aeolus supports a large ammount of armour, missle pods and still carries the standard MAC, possibly most importantly it mounts a large number of PDS guns to give it's allies support against enemey craft too.
http://brokenlinestudios.net/wp-content/gallery/simple/ships/aeolus.png
Despite being larger and heavier than other cruisers, the Hercules is in no way combat effecient.
Brought back from a period of colonisation, the Hercules wasn't built with survivability or offensive power in mind, simply the ability to carry security forces and ground support weapons to at-risk colonies, they saw little use before they were quickly replaced by smaller more effecient warships.
Although archer pods and a MAC had never graced the Hercules before, recent demands in the war against the Covenant have rapidly depleted cruiser numbers in the UNSC, the decision to refit the remainder of the surviving Hercules was made and the fleet quickly became content with their new cruisers.
However, despite the Hercule's intimidating size, it became clear all it was actually good for was carrying a large ammount of Archers and MAC to bolster the weapons in a fleet, the out-dated design being unable to take the strain of rapid manuevering, and the large compartments designed to carry troops and equipment becoming fodder to Plasma weaponry.
Although there have been multiple calls to return the Hercules to the scrap yard, the UNSC simply cannot afford to scrap an entire line of cruisers given the Covenant threat.
http://brokenlinestudios.net/wp-content/gallery/simple/ships/hercules.png
Although rarely seen in larger fleet battles, the Wolfclad is usually deployed as a heavy policing vessel or garrisoned at less important colonies to suppliment frigates against smaller craft.
Usually found with strike craft, the corvette provides gunship and support capabilities to fighter swarms, mainly a support craft corvettes are never very heavily armoured, relying on speed and out-gunning it's opponent to come out ontop.
http://brokenlinestudios.net/wp-content/gallery/simple/ships/wolfclad.png
All Your Base Are Belong To Us
It's been a while since we last showed any concept art in an update. *checks* omg it's been over 6 months....So to make up for the fact Ringleader is getting no love, here is some artwork of a Covenant Capital Ship above what appears to be a human colony. Glassing the planet? or exploding into existence? You decide.
http://brokenlinestudios.net/wp-content/gallery/simple/concept/Bombing.jpg
"This is not WarCraft in space. Its much more sophisticated!"
As promised, KrAzY has dished out an awesome comic from his series Digital Gambit for Halo: Homefront. My only problem with it is that he didn't put Halo: Homefront anywhere.....damn him. Check out all his work at http://dgcomic.info. I present to you, 'Selected' by M. Luck.
http://brokenlinestudios.net/wp-content/gallery/simple/comic/selected.jpg
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