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#1 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
That's why im pissed resident evil racoon city game has no jump because i want to explore the atmospheric environment more than just a pretermined path.
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#2 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
http://www.youtube.com/watch?v=bACV7sLJ5vc Older game's had better music aswell.
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#3 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts

have zero atmosphere compared to older games. Im just going to name 3..Doom3 "only doom i played"...Resident Evil "ps1"...Unreal "pc"...These 3 games still to this day have more "scare" to them than anything Ive played in a LONG time...

Just something ive noticed over the years..How about you all??

VanDammFan
That's one of the reasons i come back to doom3 every now and then the atmosphere is cool as **** to me.
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#4 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
how about xbox720 and ps4?
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#5 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
I'm assuming you meant "started." Atari 2600 was my starting point.TheMoreYouOwn
Yep same console i started with.
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#6 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
[QUOTE="vashkey"][QUOTE="bmbmbmbmbmbmbm2"][QUOTE="vashkey"] Surely Halo's armor abilities and vehicle combat alone make it a completely different game. Saying Halo is the same as CoD is about stupid as saying Mario is the same as Ratchet and Clank.

The movement is the same the game's have plain gameplay a basic jump and basic runn forward/backwards/left right.

No, the movement is pretty different. Halo's environments are much larger bringing a more methodical pace to it and platforming is alot more prevelant in Halo because of the significantly high jump height. Prior to Reach Halo didn't even have sprinting and even in Reach if you choose a different armor ability that will effect your movement speed which can drastically change encounters and just who get to what weapons and vehicles first and what the players' role is. If you think Halo and Call of Duty play alike then you just haven't played either game for more than an hour at the very best.

Nope only difference is you jump slightly higher on halo and more floaty gravity, the game's are basically identical control/gameplay wise.
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#7 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
A exclusive im enjoying on ps3 is socom 4, currently im playing duke nukem forever on 360 because my friend has it, but exclusive wise there's nothing that holds my attention on 360. I have halo reach and gears of war the online play sucks ass, the people are bullet sponge's you'll shoot someone x10 the amount they do and they will kill u with some ass cheap ass kill.
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#9 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
If i knew 360's library was gonna suck this bad i wouldnt of bought it back in 2005 i was hoping to see some great games, launch title's were doing more impressive stuff than **** later on in this gen.
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#10 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
[QUOTE="vashkey"][QUOTE="bongpock"]halo reach & call of duty gameplay mechanics are basically the same only difference is a iron sight and make one where enemy's are bullet sponge's and other where they die quickly. the actual controls/movement is the goddamn same. Quake and unreal had a bigger gameplay difference between the two.

Surely Halo's armor abilities and vehicle combat alone make it a completely different game. Saying Halo is the same as CoD is about stupid as saying Mario is the same as Ratchet and Clank.

The movement is the same the game's have plain gameplay a basic jump and basic runn forward/backwards/left right.